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Roboticized Abyss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 3.482 | 3.636 |
Fun | #49 | 2.785 | 2.909 |
Controls | #63 | 2.524 | 2.636 |
Theme | #63 | 3.569 | 3.727 |
Overall | #66 | 2.661 | 2.779 |
Accessibility | #68 | 2.263 | 2.364 |
Graphics | #81 | 2.002 | 2.091 |
Originality | #85 | 2.002 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
N/A
Game Description
Dive deep into the ocean to remove an infestation of robot sharks.
How does your game tie into the theme?
It's in the ocean.
Source(s)
N/A
Discord Username
zacryol#1506
Participation Level (GWJ Only)
4
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Comments
It's cool that you implemented multiple different weapons.
This was a pretty fun little game! I found that the squid gun was by far the most effective, although the green gun seemed like it was potentially useful against the boss, for doing more consistent sustained damage. Either way, it was a nice little game to play through. I especially like the nice blue-with-sparkles blocks combined with the water shader.
The ambiance of the game is so nice! The music combined with the dark and mysterious void background really helps to push the boss fight environment.
Cool game!
I absolutely love the glitchy aesthetic in the music. I have to ask, is he using the fish as a gun or is something else going on there?
yes, you have a fish as a gun
you also have a squid missile launcher