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A jam submission

Belle Bubb's Sand-Witch Shop (Jam Version)View game page

Make some cursed sandwiches.
Submitted by Josh and Rebbie — 1 hour, 2 minutes before the deadline
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Belle Bubb's Sand-Witch Shop (Jam Version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#671.6792.375
Originality#712.2103.125
Accessibility#751.6792.375
Controls#751.6792.375
Fun#751.5912.250
Graphics#761.5912.250
Overall#771.6922.393
Theme#781.4142.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.1

Wildcards Used
Faustian Bargain

Game Description
You make cursed sandwiches for Belle Z. Bubb.

How does your game tie into the theme?
Your sandwich ingredients can be cursed. This has a variety of possible effects, from making sandwich assembly more difficult to putting a curse on the eater of the sandwich.

Source(s)
N/A

Discord Username(s)
SaintKerrigan

Participation Level (GWJ Only)
1

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted (1 edit) (+1)

good idea I like it  , nice 

Great game !!!!

Developer

Thank you!

(+1)

Had a lot of fun playing your game on my stream! Let me know if you ever make an updated one so I can experience the full gameplay.

Developer

(Josh)

Thank you for playing! We'll certainly let you know if we decide to expand on this.

Thank you also for streaming the game, despite how unfinished it was. Found even more bugs that I missed lol (like the fact that the order tickets weren't actually shown "offscreen"). I'm sorry you didn't get your bacon, though. :( Wrong resource reference.

Submitted(+1)

There are some real good ideas in here.  I like that some ingredients repulse each other (I had fun pushing the lettuce around with a tomato) but sometimes you might need both to match a flavour profile.  If you take this further it could lead to some tricky puzzle situations.

Developer(+1)

Thank you for playing!

Definitely has a lot of puzzle potential, especially if the curses were randomized (as originally planned) so then each time you got new ingredients you had to solve the curse problems different ways.

Submitted(+1)

Rather sad to see that it's unfinished but looks like it has lots of potential!

Developer

Thank you! Agreed, definitely a lot of potential here. :)

Submitted(+1)

Even unfinished, it was kinda fun to make my own sandwich! This could've definitely worked in the previous jam theme!

Developer(+1)

Thank you! Yeah, it was surprising how fun the sandwich making on its own was, even without having a goal implemented. A good sign if we decide to explore this idea further in the future.

Submitted(+1)

It's too bad you weren't able to finish in time, but I think the sandwich making mechanics are fun to play around with. I especially like how some ingredients repel the others.

Developer(+1)

Thank you! It was definitely a lot of fun to play around with, and the resource-based system was flexible enough that, in theory, it would've been relatively simple to add additional effects to mess around with.