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Cursed Fred's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 1.833 | 2.444 |
Accessibility | #66 | 2.083 | 2.778 |
Fun | #67 | 1.917 | 2.556 |
Theme | #68 | 2.167 | 2.889 |
Controls | #71 | 2.000 | 2.667 |
Overall | #72 | 1.929 | 2.571 |
Graphics | #78 | 1.583 | 2.111 |
Originality | #79 | 1.917 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
N/A
Game Description
Fight your way through a cryptic chamber, where you've been cursed and lost your powers, and must break them to restore your abilities
How does your game tie into the theme?
Player is cursed at the beginning
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Very nice mini-metroidvania. Taking away the powers after the tutorial is a good idea as it really makes the player miss being able to move around so easily so gives you a nice reward once you find them again.
The game feels good to control and the checkpoint system in this is done very well. I died a few times but never got sent back too far.
I also appreciated the keybindings - I had a bug where climbing using the W key didn't work (had to tap multiple times to climb) but I remapped the controls to a controller and it worked fine.
good gameplay good idea .... , I like the game
Really surprised to see a metroidvania type of game, great job!
Game is rather well animated, the save state is neat, music's chill and mechanics are easy. Really liked it!
Yes! A little Metroidvania! The character is fast as hell haha. Controls are tight, exploration is interesting enough and the mechanics are very fun to use. Good job!
I had fun with this!
I like the idea of giving the player abilities and then ripping them away (though for some reason it took me a minute to realise why I couldn't dash anymore :D).
Thank you! We were inspired by Castlevania Symphony of the Night, we think it worked well as an incentive and to showcase what the character can do in game.
That death animation posture and sound effect is absolutely hilarious, I love it.
Thank you so much for your feedback!