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DREAMGEM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #31 | 3.240 | 3.500 |
Originality | #39 | 3.318 | 3.583 |
Accessibility | #51 | 2.700 | 2.917 |
Audio | #52 | 2.855 | 3.083 |
Overall | #53 | 2.888 | 3.119 |
Theme | #57 | 2.700 | 2.917 |
Graphics | #60 | 2.855 | 3.083 |
Fun | #66 | 2.546 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0
Wildcards Used
N/A
Game Description
Catch dreams and trade for gems
How does your game tie into the theme?
You harvest dreams when the enemies sleep
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
The color palette pico8 made me happy!
One of my favs out of the ones I've played so far! Really well made. Amazing job.
I liked it. Being a fan of bullet hell games, I enjoyed how you need to concentrate not only on dodging enemy projectiles, but also catching some of them with the dream catcher that orbits around you. The art and sound were also nice.
Neat game! I liked the idea of enemies both being a danger while also being a resource. Makes you have to go back and forth between running away from enemies and going towards them. I didn't know what to do once the portal opened up and I got to the place with all the gems.