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Slumbering Suburbs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #20 | 3.781 | 3.781 |
Accessibility | #21 | 3.094 | 3.094 |
Overall | #28 | 3.254 | 3.254 |
Fun | #29 | 3.156 | 3.156 |
Audio | #30 | 3.375 | 3.375 |
Originality | #40 | 3.250 | 3.250 |
Controls | #45 | 3.031 | 3.031 |
Graphics | #48 | 3.094 | 3.094 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0
Wildcards Used
N/A
Game Description
Help dreamers get a good night's rest!
How does your game tie into the theme?
Each game happens in the dreams of people. We chose common dreams that people have and turned it into minigames to help them.
Source(s)
N/A
Discord Username(s)
FGKeiji, Calamador, HailTheKid
Participation Level (GWJ Only)
0 as this team, 0 HailTheKid, 1 Calamador, 2 FGKeiji
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
fun and original! I really liked the mini game with the grid and the sliding tiles! Thanks for adding the gamepad controls
Glad to hear you enjoyed the sliding tiles! I'm sure Phil appreciated your help too 😁I'm also happy to hear that the gamepad controls worked out. Thank you for leaving this feedback for us!
Lovely mini games that fit to the theme!
Thank you so much for taking the time to play our game and leave a comment!
Cool mini-games! Simple and straightforward, very easy to understand! I was able to complete two of them with ease but the one with the balloons definitely upped the difficulty a bit due to how careful you need to be. Nice cute art too!
I would suggest adding a timer to each mini-game. This will increase the replay value as players can retry them to try to beat their previous time.
That's a great call out about replay value strategies. We had a few different levels for the balloon game, and we increase the chances of players seeing that if we incentivize them to replay the game more than once. Really great feedback, thank you!
Really fun game with a really cute artstyle! Good job!
Thank you so much for the feedback, cheers!
Interesting mini game collection. There is some really nice graphics here and I like how you did the blinking eye transitions. There are some points where I had a hard time pushing the continue/exit buttons in the UI.
Thank you for the callout on the UI buttons. We'll continue to work on improving our UX. We appreciate you playing our submission!
The minigames are super easy to understand and easy to play. I also like the way that each minigame is another person's dream. Great game and great work!
Thank you for playing our submission and taking the time to leave feedback
I really like the hand drawn art and disagree with other comments that it clashes with the real world. I like the separation. The eye shutting was a nice transition effect! The outfits in the matching game were really cute. The minigames were really fun by only criticism is in the matching game the hand icon is a bit big and cover the outfit making it hard to see. But it is a memory game after all so just have to use the brain a bit more!
Thanks for the feedback on both the art direction and about the "added difficulty" of the memory game! Having multiple perspectives is a great way to start discussions and iterate on ideas. Cheers!
This game gave me the same feeling that playing poptropica did when I was growing up, I loved all of the art, and the minigames were super fun.
Lovely game!
The handcrafted artwork is super cute and the minigames are simple enough to understand! I think if the whole game was handdrawn in the way the minigames were, I would've rated graphics way higher. Consistency is key in art direction! I also wish there were more games! You had good designs!
I'm sure your team's workflow will speed up with experience! Keep it up guys, you got a good concept there!
Thanks playing our submission and for the feedback! Our intention was to have the "real world" be in 3D and have the "dreams" be hand drawn to capture the transition between the two states. It sounds like that wasn't effective, so we will keep that in mind for future games as an opportunity to improve.
really good, love the town and the drawn art.
like the minigames and love the little details like the eyes shutting for transitions.
like that you can try again or not.
great work!
Thank you so much for playing our submission and highlighting the things you enjoyed!
Very ambitious, attempting a variety of mini-games. That's three times the work as making a single game.
Yeah, we definitely talked about that in our team's retrospective 😅 It was a learned lesson for us to not have so much work next time. Thank you for playing our submission!
I love the minigame collection idea! my favorite was the sliding puzzle one! Also the intro song is really good! Great work!!
Thanks so much for the comment on the sliding game! We weren't sure how popular that one would be, so it's a huge compliment to hear that it was your favorite 😊
Nice entry. You commented on my game that you limited my ratings because the use of AI is against the rules. I only used it because, I read the jam website and the rules wasn't up-to-dated there. The moderators already explained on the discussion tab that I'm not going to be eliminated due to this confusion. I deleted your comment because I didn't want to encourage others to do the same, but I really like your feedbacks, they where very helpful. Can you reconsider update my rate after these facts?
Hey, thanks for reaching out and glad to hear that was cleared up with the admins. I'm happy to update my scores! Unfortunately, I don't have the original comment, so I won't repost the summary I had. Thank you for playing our submission!
I think it was better for all if gave up the Jam after all that happened and so I did, but thanks anyway
Sorry to hear that. It's unfortunate that the rules were not up to date and that there wasn't a follow up on the discord to clarify for ratings for this jam either. It feels like this could have been prevented with communication 😔
Neat minigame, could use some sfx for the gameplay while doing some actions like moving the blocks though.
Thank you for playing our submission and the callout on the SFX. I can definitely see how having it would help with player feedback on those actions and make it feel even better when moving tiles around.
Great music and great idea , overall very well done and polished , i would have just preferred the minigames to be a little more difficult.
Thank you for the feedback and for specifying about the difficulty on the minigames. That will help us tune difficulty curves for games in the future. Cheers!
This is a really fun idea! I especially like the eye-closing transition, that's a very clever and fitting way to switch between the different scenes. Great job!
Thank you for the call out on that! Our aim was to try to capture the essence of the theme, so it's great to hear that it came through 😊
Respect to have made more than one game in one. It's solidly executed and super simple to understand. I'm personally impressed with the quality of the music. Well done :)
Respect to have made more than one game in one. It's solidly executed and super simple to understand. I'm personally impressed with the quality of the music. Well done :)
Thanks for the shout outs and for taking the time to play our submission!
Soundtrack was really solid. Minigames were fun enough. The art style felt a little at odds with itself sometimes but still charming. amogus dress up
We appreciate the feedback on the music and art. Thank you for playing our submission!
Neat minigame compilation with charming graphics and music! The first two were my favorites while the balloon one could definitely be improved if the hand went faster or if you could hold a button to move faster. Good game!
Thanks for leaving the feedback! It sounds like you're suggesting having an overall faster speed for that game or having a sprint button of sorts to toggle between two modes of speed.
Pretty much something like the run button in the Super Mario platformers.
Got it, that clarification helps. Thank you!