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A jam submission

Wood 'n' RollView game page

Submitted by VortexGD — 10 minutes, 40 seconds before the deadline
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Wood 'n' Roll's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#851.7012.250
Graphics#871.9842.625
Accessibility#881.5122.000
Originality#881.8902.500
Theme#901.2281.625
Fun#911.2281.625
Audio#910.7561.000
Overall#911.4711.946

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.2

Wildcards Used
N/A

Game Description
In this game you play as a Lumber who is falling asleep constantly try to get as much wood as you can! Otherwise you will land in the dreamland.

How does your game tie into the theme?
You can fall asleep and you get to the dreamland

Source(s)
N/A

Discord Username(s)
VortexGameDev

Participation Level (GWJ Only)
This is the first

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted(+1)

A lumberjack  24h/24.
Cute art!

Developer

Thank you very much for your feedback! I appreciate it.

Submitted(+1)

A lumberjack  24h/24.
Cute art!

Submitted(+1)

Good first game. Keep it up.

Developer

Thank you very much for your feedback! I appreciate it.

Submitted(+1)

Nice pixel art. Good first submission to GWJ!

I would suggest adding some sound effects as that can really add some oomph to a game. You could also consider adding simple splash/title/credits screens for your future submissions to make the game feel more real and a complete package.

Good luck on your game development journey!

Developer (1 edit)

Thank you very much for the nice feedback. I was really busy learning the Godot engine while making the game so I hadn’t much time for sound!

Submitted(+1)

It would be great if hitting the logs delayed falling asleep.

Developer

Thank you very much for your feedback, I wasn’t able to add this feature due to the deadlines end

Submitted(+1)

The graphics are pretty nice. Other than that it's just one level over and over and throwing axes at the logs doesn't really change anything.

Developer

Thank you very much for your feedback. But this is my first game in Godot