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Frog Finding 101's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #2 | 4.111 | 4.111 |
Accessibility | #3 | 3.500 | 3.500 |
Fun | #7 | 3.889 | 3.889 |
Overall | #13 | 3.488 | 3.488 |
Audio | #17 | 3.472 | 3.472 |
Originality | #22 | 3.639 | 3.639 |
Graphics | #35 | 3.028 | 3.028 |
Theme | #62 | 2.778 | 2.778 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really great work! My total time was 6m 58s. I like the different mechanics introduced, especially the magic mushrooms lol, that was definitely trippy to control. I also appreciated that you took another meaning of "train"!
Wow that is a great time! My play tester took about 10 minutes to complete all the puzzles before I added a couple more. I didn't want the game length to be too long because most people won't play through a whole game. And I agree with the mushrooms. If I can find a more interesting way to utilize them I would. I just knew I wanted mushrooms in the game and try to find something that fit well. The inverting of controls also allowed me to make more complicated puzzles. The character controls make the puzzles limiting so it did open some design space. But I do agree its complicated and hasn't been as well received. Though as I got better at making puzzles I found ways to improve it. So be on the look out for a post-jam release where I include more puzzles and refine the basics.
fun little puzzle game! nice interpretation on the theme and you even included all the wildcards. i liked the different mechanics and the constant change of pace, the game never felt stale or boring. my only complaint is that it couldve used a little bit more polish, but i still really liked it! beat all the levels in 8 minutes and 9 seconds :)
honestly surprised by the amount of content for this game and the way it progresses. pretty polished in terms of gameplay, however the graphics leave a little to be desired :x but otherwise it was pretty enjoyable, i finished the game :)
Thanks for playing. Sorry you didn't like the graphics. I was going to a hand drawn look like a chalk board but guess I didn't pull it off well enough. Its okay though as I am not an artist.
I really enjoyed this puzzle game. I like all the added mechanics introduced overtime. I think your interpretation of the theme and wildcards was great. I also like the aesthetic and setting with the chalk characters and the drawing board. That I think hones in the theme of train (verb) well. Don't have anything negative I can think to say about it :)
Thanks for playing! I am glad you liked the art style. I am not an artist so I went for something really basic and tried to fit it into a theme. It hasn't been as well received as I had thought but I was having fun doing something different than pixel art for a change. But with every jam I find my art skills ever slightly improving so one day I might be able to make something most people enjoy.
I finished all the levels :D nice puzzles, I guess you got inspired from games like baba is you. Sadly I don't really see a strong connection to the theme of the jam though, I see you are going for the verb aspect of it but I think it could have been more pronounced
Really? I thought I was pretty clear about it. Classes, lessons, is training. I also always prefer to take the most abstract interpretation of themes so I can make something unique than everyone else. To each their own I guess. I did intentionally lean heavy on the wildcards because I felt obligated to use them as they were ones I suggested :)
But yeah Baba is You is an inspiration in a since that I know it exists and the general idea of it but have never played it.
after sleeping on it I just wanted to let you know that I changed my mind on the theme thing, I think its a good interpretation, the lesson slides really add to the theme I think, which is good.