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Schrödinger Cats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #7 | 4.375 | 4.375 |
Controls | #8 | 3.750 | 3.750 |
Theme | #12 | 4.313 | 4.313 |
Fun | #14 | 3.625 | 3.625 |
Overall | #17 | 3.616 | 3.616 |
Graphics | #48 | 3.250 | 3.250 |
Audio | #50 | 3.125 | 3.125 |
Accessibility | #50 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1
Wildcards Used
N/A
Game Description
Get tangled up in 'Quantum Whiskers', a pixel art adventure of Schrödinger's cats on a cosmic particle hunt!
How does your game tie into the theme?
Is made with Godot, and there's a cute cat in there.
Source(s)
https://github.com/gil-x/schrodinger-cats
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
I really like your take on this :) I had a lot of fun playing. I didn't realize the other cats were my previous runs until after several games. Then I tried to 'use strategy' to optimize each round, but I wasn't able to think fast enough. It's a really interesting mechanic I think.
Nice entry
Wow, a cool take on the theme, fun mechanics and everything seems pretty polished. I also like the music here, it fits very well
Oh, thanks a lot! "Polished"... yeah yeah... don't play to much time. 😁
A strong contender! I find it kind of BS that the poison flask spawned on my cat.
Using ghosts to give the cat cooties is a fun little way to add a little extra gameplay.
Well done with this project. Come back in December, though, there's so much more to do!
This is a very original idea and a fun implementation! Stayed alive twice. Vomited at least 12 times. During the second play, the poison was spawned in the same spot as the particles, so I could not collect them. But this minor thing didn’t spoil the fun.
Yeah, my bad. No time to avoid this kind of glitches.
Fun little game. The mechanic of using past actions as obstacles is clever. Good tie in with the theme.
Thanks for these nices feedbacks!
I think you nailed the theme, especially how you translated the “Schrödinger’s Cat” concept to the game, with the score being determined by probability, haha. My only problem was that it was not clear for me the first time I played that breaking the venom would damage my probabilities, but in the following run, everything went well.
Congratulations on finishing the game!
Thanks! Yeah we didn't have enough time to make some in-game tutorial.
Next jam, we will think about it earlier.
Haha, really interesting concept and originality! Avoid your own ghosts from previous runs makes you think more strategically and shout out to yourself. Nice one!
Thanks for the feedback!
We must admit that we know and is the purpose that the game can be played with strategy... but almost none of us could be as calm to play and test this way...
That was very hectic and I'm not sure I understood all of the mechanics... but it was still fun! My biggest complaint is that some of the sound effects can be very ear-piercing.
The cat's alive, by the way.
Thanks for the feedback. Yeah the sound needed some fix, but no time for this...
See you in next jam!
This game has 50% chance to be fun. Just kidding! Nice idea and theme, I hate my alternate cats personalities, they make me vomit, ugh.
I really liked this! The theme is cool, and I enjoyed trying to dodge all my ghosts. Poor cat though, just endlessly vomiting.
Glad you enjoyed the game! We thought about make an "invincibilty frame" to the player to avoid vomiting to long... but no, this is too fun.
Really fun game!
Was surprised on how fast the cat goes after slipping into the vomit area, Adds a little action to it! cheers!
I chuckled while reading how to play this game , it was very cleverly written and you certainly have a way with words. Game was fun to play, which is quite something considering all I am doing to trying to avoid cat vomit lol. I like the music and sounds.
Oh this was a really cute game, did really well with the Schrödingers Cat theme
Thank you, it's our first game :)