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dream routine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #22 | 3.382 | 4.429 |
Originality | #48 | 3.382 | 4.429 |
Graphics | #49 | 3.273 | 4.286 |
Accessibility | #80 | 2.291 | 3.000 |
Overall | #84 | 2.556 | 3.347 |
Controls | #91 | 2.182 | 2.857 |
Fun | #101 | 1.637 | 2.143 |
Theme | #109 | 1.746 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
N/A
Game Description
this game is about a man who has lost everything, the whole world has become gray for him, even in a dream the hero cannot see something good
How does your game tie into the theme?
the game is divided into 2 worlds: the gray real world and the bloody-colored world of dreams, the player must walk through the dark corridors of his mind in every dream of the hero, trying to get out and not die from his past
Source(s)
N/A
Discord Username(s)
wernd, sakvoi
Participation Level (GWJ Only)
this is first
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Comments
Beautiful artwork, especially in the waking world. The ambient music in the dream world was a great mood setter. I like the gameplay of walking through the halls, very yume nikki-esque, but I wish there were some way of rewarding the player for exploring. Even something as simple as collectible notes with more story info in them would do wonders. Moreso than most, your game is really worth developing more in the future IMO. Add some more levels, flesh out the story, give it like an hour of content and you've got a solid indie freeware horror game based on the strong art direction alone.
hi, good idea, in the future we will try to post updates with new mechanical secrets, etc.
Thanks for the comment! :)
Unfortunately, while the atmosphere is good, the game seems to go nowhere. I ended up walking in circles until I eventually just got bored and left.
It's okay for a first jam, but it's not about to earn any prizes. Take what you can to learn from this, and come back in January!
Wonderful art project! I'm not sure I'd call it a game since there wasn't a clear goal or game mechanics that fit with the goal. But I still think it was a great experience. It was fun following the bloody trails but needed some more interaction or nuaince. Maybe like have a light (like what everyone seems to have done) to reveal the blood trails. Nice sound design and music too. Also, the artwork was cool. GJ
I loved the music, maybe we can lost ourselves a bit in the game but I found my way to kill myself pretty easily..
I don't find the theme of the jam in it, that's a bit sad, I could've find it if they were a redemption at the end, but the mercy button didn't do anything... Otherwise it would fit the theme a 100 % for me !
It's original as hell.
Continue the good work
I hope you the best