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Terrible Tower Critter Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #22 | 4.091 | 4.091 |
Audio | #44 | 3.455 | 3.455 |
Overall | #68 | 3.039 | 3.039 |
Originality | #74 | 3.273 | 3.273 |
Accessibility | #77 | 2.545 | 2.545 |
Fun | #85 | 2.636 | 2.636 |
Theme | #89 | 3.091 | 3.091 |
Controls | #118 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
"Did you Know", and "Wildcards" ("Animism", "Limited Inventory")
Game Description
As you battle an army of animated objects up the tower's floors, collect items to build and strengthen your team.
How does your game tie into the theme?
Climbing the Tower is the main objective
Source(s)
N/A
Discord Username(s)
uphariel evershaded
Participation Level (GWJ Only)
0, this is my first gam jam period
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Comments
We also made an auto battler! I was excited to try this entry but would have enjoyed it more if the UX of what was going on was clearer. I also ran into a bug where I had a frog and was facing two chairs? And neither side was doing any damage to the other. Also would have liked to see more feedback on what everything was as I was clicking around.
super cute art style and theme, the concept is cool and unique as well. had a tough time navigating the shop and had no feedback as to whether an item was purchased, equipped, etc. it also was not clear if there was a class system and whatnot. UX issues aside, a charming submission nonetheless!
I had trouble figuring out how the interface worked. It would have helped to have more feedback in the shop screen showing what you're doing, or a tutorial. I accidentally equipped a wand on a rabbit and couldn't take it off again, and I couldn't figure out what the icons on the hire screen meant but they looked important. The animals are cute though and I liked the gradually filling banners showing when a characters' turn would come up.
A simple, but fun, auto-battle. The UX of the shop could use some work. It’s hard to tell which unit has what items, and what the X’s actually mean.