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A jam submission

Terrible Tower Critter AttackView game page

Autobattler for GWJ #73
Submitted by Uphariel — 15 hours, 11 minutes before the deadline
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Terrible Tower Critter Attack's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#224.0914.091
Audio#443.4553.455
Overall#683.0393.039
Originality#743.2733.273
Accessibility#772.5452.545
Fun#852.6362.636
Theme#893.0913.091
Controls#1182.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
"Did you Know", and "Wildcards" ("Animism", "Limited Inventory")

Game Description
As you battle an army of animated objects up the tower's floors, collect items to build and strengthen your team.

How does your game tie into the theme?
Climbing the Tower is the main objective

Source(s)
N/A

Discord Username(s)
uphariel evershaded

Participation Level (GWJ Only)
0, this is my first gam jam period

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Comments

Submitted

We also made an auto battler! I was excited to try this entry but would have enjoyed it more if the UX of what was going on was clearer. I also ran into a bug where I had a frog and was facing two chairs? And neither side was doing any damage to the other. Also would have liked to see more feedback on what everything was as I was clicking around.

Submitted

super cute art style and theme, the concept is cool and unique as well. had a tough time navigating the shop and had no feedback as to whether an item was purchased, equipped, etc.  it also was not clear if there was a class system and whatnot. UX issues aside, a charming submission nonetheless!

Submitted

I had trouble figuring out how the interface worked. It would have helped to have more feedback in the shop screen showing what you're doing, or a tutorial. I accidentally equipped a wand on a rabbit and couldn't take it off again, and I couldn't figure out what the icons on the hire screen meant but they looked important. The animals are cute though and I liked the gradually filling banners showing when a characters' turn would come up.

Submitted(+1)

A simple, but fun, auto-battle. The UX of the shop could use some work. It’s hard to tell which unit has what items, and what the X’s actually mean.