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Tower Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #70 | 2.860 | 3.000 |
Theme | #91 | 3.051 | 3.200 |
Fun | #98 | 2.479 | 2.600 |
Accessibility | #103 | 2.193 | 2.300 |
Originality | #112 | 2.574 | 2.700 |
Overall | #114 | 2.452 | 2.571 |
Audio | #122 | 1.907 | 2.000 |
Graphics | #135 | 2.098 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
Take out waves of enemies as they approach your tower!
How does your game tie into the theme?
You play a character which defends a tower from being destroyed.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
Good game. It was a little barebones, but I’m excited to see you have in the future. :)
cool concept! picked it up pretty easily, took me a minute to get used to how the birds work though (i didn't realize they're technically optional to shoot). overall very solid game! didn't encounter any bugs
Interesting take on defending a tower. I had to read (and play twice) before figuring out the controls. It felt unintuitive to have the throw projectile on a left arrow for me. Limiting the projectiles also makes you think a bit on if you should throw one or not which is a nice player choice. Would be more enjoyable I think if it was clear if the tower was taking damage overtime by the enemies or if it really was about you dodging. That wasn't super clear for the crows who throw projectiles. Does your tower have health?
It's right in the sweet spot of being easy to pick up while still providing a good amount of challenge. The gameplay was smooth, too. I'd didn't encounter any bugs.
Music and more control options (WASD) would have been nice, but it's otherwise a fun game!