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Prismatik - GWJ75's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #26 | 3.630 | 4.000 |
Audio | #26 | 3.371 | 3.714 |
Theme | #43 | 3.695 | 4.071 |
Overall | #56 | 2.963 | 3.265 |
Fun | #59 | 2.787 | 3.071 |
Accessibilty | #61 | 2.528 | 2.786 |
Originality | #75 | 2.787 | 3.071 |
Controls | #95 | 1.945 | 2.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3.stable
Wildcards Used
All
Game Description
Use prisms to reflect lasers and illuminate targets
How does your game tie into the theme?
All the game mechanic is based around reflecting light
Source(s)
n/a
Discord Username(s)
madvela, qbieshay
Participation Level (GWJ Only)
veteran
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Comments
Stunning appearance and presentation. For me my only real complaint is that the controls dictate more of the difficulty than the puzzles themselves. Often I would have the puzzle solved in my head, but sit around fighting the controls to solve the puzzle. The snazziness makes up for it though!
Stunning visual and i like the music too. The only downside is the placement angle. It's hard sometimes to estimate the angle it's gonna reflect the beam and since we can only restart the whole level andit happen too often that the beam angle is slightly off (Skill issue XD) maybe add some undo last action to let the player to adjust a misplacement. Still i love it
The laser is beautiful, and I love the wide variety of optical elements both real and fantastic. It would be nice to have a button to undo a single placement though, rather than just resetting the whole level. I lost count of the number of times I had to restart a level because the last object was just slightly off-angle, which got frustrating around level 8 and led to me stopping at level 9.
A very engaging game! Great work on the VFX—it shows real expertise. The concept is very interesting and fits the theme of the jam perfectly. I’m terrible at this game, by the way :’D. Well done!