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A jam submission

Dicey SlimeView game page

Fight against endless waves of slimes from the forces of Evil
Submitted by Chuchodal — 12 minutes, 17 seconds before the deadline
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Dicey Slime's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#952.8873.333
Audio#1232.0212.333
Graphics#1252.5983.000
Originality#1272.5022.889
Fun#1302.1172.444
Accessibilty#1411.9252.222
Overall#1432.1722.508
Controls#1541.1551.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.6

Wildcards Used
Natural 20, Exchange

Game Description
Fight the waves of slimes, and I forgot to add the score UI

How does your game tie into the theme?
It has a slime that metamorhpose into others slimes

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
6

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Comments

Submitted

Luckily I found out that the arrow keys were setup so I mostly used that for movement, then jumped to the a key to switch modes. Its pretty satisfying hitting a bunch the correct enemy in a row, then running around kiting enemies. Nice job!

Submitted

The control scheme messed with the fun, but it's a nice concept and I really like unique takes such as this one with weapon systems! There is room for improvement in graphics and the sfx sounded purposefully cut so it didn't really fit that well. Despite those flaws, congrats on submitting and great entry!

Developer

Thanks for playing ! I wanted to change the control scheme last minute because I made it with an AZERTY keyboard but I ended up forgetting about it. I will add localisation once the jam is over. The graphics were done quickly at the start of the jam and touched again at the end so it's indeed pretty rough. As for the SFX I had to use premade assets and they are more placeholder than actual assets.

Submitted

The background story is hilarious!

It was a bit hard to understand the controls, but nice work with the dice. Nice work :)

Submitted

Just curious, why ZQSD and not WASD? And Q/E to transform?

Submitted

I got an error saying "Couldn't load project at data path "."". Would love to play this if you can get it patched up! 

Developer

I couldn't run into that issue myslef while playing and didn't get anybody else running into that error so I don't know how to fix it for now. I'll try reuploading the game when the jam is over. Thanks for trying to play the game.

Submitted(+1)

I actually just retried and had no issues, so the fault may have been on my end.

It's a neat game! Had some trouble with the movement keys, but I liked how clearly telegraphed everything was. I knew immediately that the enemies were enemies, and knew exactly which version of the player I was, just based on the visuals. That clarity is important and I thought the game did a good job with it.