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A jam submission

Erase the NightView game page

Slay foul monsters and bring the hero to the top of the world to bring back the light.
Submitted by riftytifty, starkc1 — 30 seconds before the deadline
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Erase the Night's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#892.5103.833
Fun#1032.2913.500
Accessibility#1052.1823.333
Graphics#1162.1823.333
Overall#1202.1353.262
Theme#1261.7462.667
Originality#1272.2913.500
Controls#1271.7462.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
na

Game Description
erase the night

How does your game tie into the theme?
erase the night to win

Source(s)
yes

Discord Username(s)
Riftytifty Primordius Lemoth

Participation Level (GWJ Only)
1

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Comments

Submitted (1 edit)

I had to try twice, but I did it! :D

I didn't find iron beyond the initial vein, which made the game a little difficult, I got almost 2k wood on the other hand.

The game lags a little, perhaps because the map is very large and there are many enemies. If so, look into ways to optimize so that enemies only execute when they are on screen.

Other than that, the game was super interesting. I ended up using the wagon as a scout, looking for paths with fewer enemies before sending my warriors! hahaha

Congratulations on having done so much in such a short time, it couldn't have been easy!

PS: About the exports... Next time, put the export of each system in a different zip and select the correct option in itch (.exe and .pck as win, .sh as mac and .x86_64 as linux only). You put all the files as being from all systems, which is a bit confusing.

Submitted

Controls are a little clunky, but I'm glad the game works at least

Submitted

Controls are a little clunky, but I'm glad the game works at least

Submitted (1 edit)

Very cool RTS game. The light mechanic is cool. The monster designs are also super cool. The game ran a bit laggy and the units colliding made movements kinda weird.

Submitted

The concept is really cool. It took me a bit to get the hang of it, and I ran into a bug where I accidentally killed all my guys (skill issue probably) since the darkness didn't update in time. I loved the monster design and the concept of the game as a whole, and I think the music you guys made/chose worked to establish a great tone.

Developer

THANK YOU SO MUCH! We put a lot into this and we very much appreciate your feedback. We made the game a bit hard, but it really fit the theme so sorry for the tight learning curve haha!