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A jam submission

Erasion CoreView game page

Drill. Erase. Survive.
Submitted by Unconscious — 5 hours, 40 minutes before the deadline
Rated by 13 people so far
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Erasion Core's itch.io page

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Godot Version
4.3

Wildcards Used
Shopaholic

Game Description
Erase terrain in your way to navigate the underground glacier to survive waves of enemies. Find outposts to upgrade your mech and replenish your resources.

How does your game tie into the theme?
Game is based around erasing tiles to create an arena, rather than having one already from the get-go. Enemies try to stay within the tiles you erased so you got to try to make the best path to shoot down enemies as they chase you.

Source(s)
N/A

Discord Username(s)
Unconscious, KlodnSkorl, _esgee

Participation Level (GWJ Only)
2

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Comments

Submitted(+1)

I really like the idea, I feel like this could definitely be turned into a full game. The core game loop is really fun :D

Developer

Thanks!!

Submitted(+1)

I like the concept. For me, the enemies were too similar in color to the background which made them very hard to spot. Perhaps that’s by design and it’s just not a game for me :)

Developer

Thanks for the feedback! It was definitely an oversight by me. The artist I was working with this jam wasn't feeling well so my programmer art made it to submission. I should have thought about making the enemies stand out more. 

Submitted (1 edit) (+1)

Between the 

  • low mining/gun damage
  • upgrades being locked to 1
  • ramping ammo/repair costs
  • slow walk speed with enemies spawning in any direction

this felt like I was drowning, just trying to get anywhere or do anything.

I wouldn't usually put it so bluntly, but also I felt like these were intentional design decisions in this case >.<

Developer (1 edit) (+1)

Yeaaa... The day after I submitted I tried it again and I made things way too harsh lol. I wanted it to be fairly hard and to feel like a struggle, but I went overboard. I still struggle a lot trying to balance my games. Thanks for the feedback

Submitted(+1)

Nice work. Lots of good stuff here. Melting the rocks into glowing slag felt so good which is great cause that was most of the game lol

Developer

Haha yeah it was kinda mining simulator at times, but who doesn't yearn for the mines sometimes? Thanks for playing!!

Submitted(+1)

Nice work mate :)

Developer

Thanks!!

Submitted(+1)

Cool concept. I like the waved enemies. 

Developer

Thanks!!!

Submitted(+1)

Very cool idea, I like the mix of exploration and fighting waves of enemies! As another commenter said, I thought the shooting mechanics were really good.

Developer

Thanks I'm glad it felt good!! I spent a lot of time trying to get the fast moving projectiles to behave the way I wanted :P

Submitted(+1)

Nice start of a game. I'd change the controls that forward is always towards the robots face. So if I press the up key it shouldn't drive north but in the robots local forward direction.

Developer

If I do continue this game I want it to feel more like you are actually piloting a mech, so I would def try out what you suggested. Thanks for playing!

Submitted(+1)

Very cool and chill game! I spent a lot of time mining and it felt very good. The rats got me early cause I wanted to reach the waypoint but I hadn't repaired from the other waves so that's on me. I quite liked it!

Developer(+1)

Thanks!!

Submitted(+1)

Cool game, gave me Dome Keeper vibes but makes you feel a bit more “in the action” as you’re being swarmed. I found the next shop spawned a bit far away and was bit challenging to get to.

Developer(+1)

Thanks! Yeah I love Dome Keeper, it definitely inspired me with this game. Sorry bout the balancing, sadly I didn't get to do much playtesting(soo manyy buugs) especially with new players, so it may be a biiit harsh. Thanks for playing :)

Submitted(+1)

The Idea  is solid!

Developer

Thanks!!

Submitted(+1)

Super cool game! I liked the mining mechanics and the shooting felt NICE. There was a good balance of trying to mine your way to the next hub to upgrade stuff while fighting off enemies! Great job

Developer

Thanks! I spent waaay longer than I'm willing to admit trying to get the shooting how I wanted lol. I'm glad you liked it!