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A jam submission

CONTROL SEQUENCESView game page

Submitted by L ALone343 โ€” 30 minutes, 7 seconds before the deadline
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CONTROL SEQUENCES's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#14.2144.214
Theme#34.0004.000
Devlog#5n/an/a
Overall#73.4573.457
Audio/Sound Design#122.9292.929
Gameplay/Fun#143.0713.071
Art Style/Visuals#183.0713.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity

How does your game fit the theme?
In this game, your player actions literally have consequences. The more often you press a key on the keyboard, the quicker it degrades and becomes unusable in the game.

Devlog link
https://docs.google.com/document/d/1G-ulB6_zFCOrrDH1uE12qff3k0iWEf9H/edit?usp=sharing&ouid=107886657890478169610&rtpof=true&sd=true

Self-made stuff

Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)

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Comments

Host

An inventive platformer game ๐ŸŽฎ๐Ÿ”„.

GAMEPLAY
The twist on the control scheme transforms what might initially appear as a conventional platformer into a unique and engaging gameplay experience. The constant adaptation required by the changing controls adds a significant layer of complexity, difficulty and also fun. While this feature increases the difficulty, it also serves as the game's core challenge, making each progression through the levels a rewarding achievement. The rest was more generic platformer but fun to play.

ART STYLE / VISUALS
The game's graphics are well-executed, presenting a visually appealing and cohesive world.

AUDIO / SOUND DESIGN
The soundtrack complements the gameplay excellently, with changes in tempo that align with the attacks. This dynamic approach to the audio design adds an extra layer of immersion.

INNOVATION
The innovative alteration of the control scheme within the game is a standout feature, offering a novel twist on the platformer genre.

THEME
The theme of consequences is cleverly incorporated through the gameplay mechanic of changing controls. 

Overall, this game is an enjoyable experience. Congratulations on developing such a distinctive game.
Keep up the nice work! ๐Ÿ‘๐ŸŒŸ๐ŸŽฎ

Submitted

Mobility could improve but the keyboard mechanics are super original. I love the concept

Submitted

Really liked the concept!, also, the music and aesthetic fit very well together. I also found it very helpful and interesting the change of music pacing to know when an enemy is attacking you.

Submitted

This is a pretty good game & concept! I like the idea of having to be forced to re-bind your own controls during gameplay, making for a pretty fun and interesting game. Sometimes I choose poorly on what keys to replace, and it is funny when everything just falls apart and I end up swarmed by enemies lol

Submitted

Great and innovative game! Cool parallax effect, shooting and melee feels nice :)

Submitted

Very cool concept, in the begining i  thought it was a very generic platformer but then i noticed the Keyboard mechanics and thats very well done, it forces you to keep using new controls and that was very good, the art was also very good it seemed quite polished ๐Ÿ‘

Submitted

That was good. I love the idea that the more you use a key it becomes unusable. I also love the look for that keyboard, its so good.

Submitted(+1)

Sooooo much fun!!!! Maybe the jump is too high

Developer

Glad you like it! Yeah, there are things we would have liked to iron if we had more time, the jumping is one of them