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A jam submission

Color DemonView game page

Puzzle Game. Awards: Runner-up: Public Vote, Best Audio: Jury's Desition
Submitted by Bromelee (@JFBrMusic) โ€” 8 hours, 48 minutes before the deadline
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Color Demon's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog#2n/an/a
Theme#53.4023.857
Gameplay/Fun#53.0243.429
Overall#63.0243.429
Graphics/Art#82.8983.286
Audio#82.7723.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity, Audition, Photoshop, Illustrator

How does your game fit the theme?
You are a vampire, and must absorb the colors of your victims to complete puzzles and survive.

Devlog link
https://bromelee.itch.io/color-demon/devlog/434796/creation-proccess

Other things you want to share with the players of your game.
This is a puzzle game, but each section have multiples ways to complete the level, some harder or some easier x3, i try my best to add more levels but the time e.e XD
Hope you like it and enjoy it x3

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Comments

Host(+1)

Nice absorption game mechanic idea ๐Ÿ˜Š! 

GAMEPLAY   
Cool concept as vampire to absorb colors and also mix them to get specific colors. The tutorial was a bit unclear to read so it took me while that Space is needed to absorb the colors after E. But after that I could play the game as intended ๐Ÿ˜Š. My fingers did get tangled sometimes with space, E and movement all together. But it was fun to explore the levels and get the correct colors to go on and avoid the lights!

GRAPHICS/ART    
Simple graphics but with the effects and post processing it still looks nice and polished. Also the particle and lighting effects added a neat bonus touch. Main menu was also top.

AUDIO    
As always a cool audio soundtrack and fine effects.

THEME   
Neat concept to absorb and mix colors. Check!

Overall a fun little challenge that can be build upon with further updates. Top ๐Ÿ’ช!

Submitted (1 edit) (+1)

You put a lot of work into this game and I really appreciate the time you took to make a tutorial. I had to shut down the game part way through the first level after being told to press E because the "Hit space" instruction went by too fast for me to read it, though when I reloaded, I did catch the instruction and was able to continue.

P.S. Not sure if you have seen GoedWare's recent email, but we now only need 6 rating as opposed to ten and I think this is your 6th rating :)

Submitted(+1)

Really good use of the theme. My main suggestion would be that you're probably never trying to do multiple things at once, so rather than having a bunch of different buttons you could have most of them be contextual (space near enemy absorbs, space in pit hides etc)

Submitted(+1)

I like how you implemented the theme. The lighting effects also looked pretty good. An issue I found was that sometimes the light didnโ€™t seem to do any damage. Overall, great game and I enjoyed playing it :)

Submitted(+1)

Fun game nice mechanics. Pretty solide preprossesing. Looks nice! 

Was the among us the easter egg? :) 

I do want to say that i was a few times in the light and nothing happened, and maybe show at the doors which color you need. now they just closed and me as player didnt know why. 


Solid entry!

Developer(+1)

thanks, man, yes the among us is one easter egg, well the ligths hurts you, but maybe i should elevate the damage, but really love that you like it x3 thans so much and thanks for the recomendations x3