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Speed Thief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.930 | 3.930 |
Look: Did the game's visuals look good? Did they fit the game? | #1 | 4.522 | 4.522 |
Sound: Did the game have good music and sound effects? Did they fit the game? | #1 | 3.957 | 3.957 |
Originality: Did the game stand out? | #2 | 3.652 | 3.652 |
Theme: Did the game follow the theme? | #3 | 3.913 | 3.913 |
Gameplay: Did you enjoy playing the game? | #4 | 3.609 | 3.609 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Extremely polished, especially the UI. Enemies being able to hack you on the second level added a nice layer of complexity when choosing whether to kick or hack. It was fun trying to lead the enemies to collide with obstacles. The crashed-car obstacles do look a bit weird since they move at a different pace than the road.
Ohh thanks you! thanks for your comments, I'm glad you enjoyed this little game :D
Menus, HUD, all visuals look GOOD. Fun game too! Spamming kick seems to be more reliable than hacking but doesn't give you that satisfying speed boost ahaha very enjoyable game that looks and sounds incredible!
I loved the visual polish in this! It goes a long way to really sell the experience!
It was pretty unforgiving! Especially in the beginning. It felt like going up against more than a single enemy was a death sentence, and sometimes even one could launch you from one end of the road to the other, but it got somewhat easier with time as I got the hang of it :)
Overall a really nice game!
The polish... breathtaking...
everything was great!
I didn't like you have to press "q" for hacking because my left hand is busy with the movement.
The right hand i totally free.
Thank a lot !! ooh maybe we should consider to adjust the hacking button to future updates, thanks for the feedback as well
The game looks and sounds beautiful - really atmospheric.
The feeling of bashing people off the road really reminded me of Spy Hunter back on the C64.
It seems a little weird that I couldn't seem to leave enemies behind when I'd hacked their speed. I was kinda expecting slow enemies to drop off the bottom, speeding up the screen's scrolling for a bit and new enemies spawning from above.
...unless of course that is actually the way it works and I was just too rubbish to make it happen! :D
Ohh im glad you realize for those litlle details. the original ideas was meant to behave like you told us, but for sake of simplicity we change some things at the end
love the game.
one thing i would like a change is a coyote kind of time for hacking. because if I just get a little out of range I have lift my finger and press q again.
You're right, will keep that in mind for future games, thank you for your feedback :)
Nice game! Enjoyed playing + Visuals are very nice
Thank you!! we put special effort on the visuals
loved it.
it's nice and smoth, very polish and hard
thank you, glad you enjoyed it :)
What more can I say? For me it's just a WOW, I loved everything while playing
thank you for playing :D