This map throws you in a big fight without no warning. Yet it's entertaining reloading it until one gets a grasp of what's going on. Than it flows. In the end, it feels way to easy. I took those four barons out with just the rockets I found in the elevator. Without moving, just shoot rockets in the barons' faces. Than you find even more rockets when entering the room, even tho there are no more enemies. The map looks very good but crashes on chocolate doom.
Play mod
20 hours 20 monsters - Abandoned Outpost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #3 | 4.500 | 4.500 |
Overall | #4 | 4.056 | 4.056 |
Gameplay | #4 | 4.167 | 4.167 |
Respect to restrictions | #5 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Total mapping time:
~18 hours
Did the monster count limit present an interesting design challenge?
Absolutely.
Any suggestions for future DOOM mapping jams?
Nope, all my creativity has been splattered on the floor and this is my first published map.
Leave a comment
Log in with itch.io to leave a comment.