Good to know. It was a weird trick I was trying to experiment with and I'm not shocked to learn it doesn't work everywhere. If I try anything similar in the future I'm going to have to be really thorough in testing- the time limit caught up to me this time. Thanks!
JessJeverage
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Really really cool map- loved the visual variety and the teleportation, really succeeding at making it feel like I was bouncing between different environments despite being on the same map.
The only issue I ran into was that the three doors with the switches behind them, the ones that need the Red, Yellow, and Blue keys, left me confused- it took me a while to understand that they were three different doors and not just one long one. So when I tried the leftmost one and saw "You need a red key," I assumed that whole area needed me to come back later. That tripped me up a bit.
Once I realized that though it all flowed really well, really loved this level!
Liked this one a lot, really challenging! There's a definite sense of dread at the very start, when I see the room but can't see any monsters yet. You can tell it's about to get bad but you aren't sure how, and that's a great feeling.
The final room feels like some great catharsis, mopping up the Mancubi and Barons with rockets after the rest of the level was a real challenge.
My only real criticism is that the elevator into the final room was a little frustrating- I had to reach the top and then the Mancubus would block my progress, so the elevator would go back down, and I had to wait for it to go up and down a few times before I was able to actually step into the last room. That was the only issue though!
- Additionally; I loved the little visual touch on the computer console in the first room, with the small sectors torn out and a fire/lava texture on them. That was a really cool detail I would never have thought of :)
BESTIARY is my first real project, and is therefore very very small in scope. That said, I learned a lot making it and I'm excited to share it with the world!
The game generates a monster from some pre-existing parts, and tasks you with imagining a name, and some characteristics for it. When you're done, it's saved as a screenshot!
Given the very small scope of the project it is definitely Free! But of course you're welcome to pay what you want if you'd like to support me. I'm excited to continue making things and putting them into the world :) <3
https://jeverage.itch.io/bestiary