Play mod
Devil Church (Doom II)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Respect to restrictions | #1 | 5.000 | 5.000 |
Overall | #3 | 4.278 | 4.278 |
Gameplay | #5 | 4.000 | 4.000 |
Aesthetics | #7 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Total mapping time:
~18 hours
Did the monster count limit present an interesting design challenge?
Yes, though this is only my first complete map.
Any suggestions for future DOOM mapping jams?
Each map is started by one mapper, passed on to another for completion. Each mapper is limited to 10 hours (20 hours total restriction per map).
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Comments
I loved the fight with the two archviles. Simple but good design and nice secrets.
This is a really cool map that flows well- and congrats on your first! Glad I'm not the only relatively fresh face in this, haha.
You got a lot of fun combat and visual detail out of relatively small environments in this one, really nice job IMO :D
Very nice! Especially for a first map! Loved the layout, the encounters, the music. If I had to point out one thing would be that your first use of the skull button is inverted (it's "on" before use). Dunno if it's intentional but it could be confusing if it was a longer map. But I really liked it all.