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A jam submission

Virtua RunnerView game page

Chill Endless Runner made in 12 hours for the Dallas Society of Play Hexcode Showdown Jam
Submitted by Flowt (@flowt_x) — 1 day, 1 hour before the deadline
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Virtua Runner's itch.io page

Results

CriteriaRankScore*Raw Score
Palette usage 🌈#44.7004.700
Fun 🎊#93.6003.600
Mouthfeel / Vibe 😶#113.8003.800
Overall#133.5203.520
Evocativity 🤗😭#152.6002.600
Neat Idea 🧠#172.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Way to bust ass on this! I'm still surprised that music works so well as-is.

I always give people a hard time for saying they don't have time for a game-jam, there's always time! Be it 12-hours on something like this or 1-hour on a simple bitsy game. But even that said, it's awesome how cohesive this is for a 12 hour jam! Good job!

Developer

I think its because the game repeats endlessly just like the song, so it all just kind of burns into your head. Thank you!

(+1)

Love how snappy this is. I also love the surprise dodge-roll/iframes, and the audio watermark. Really great execution!

Submitted (1 edit) (+1)

Fun game, like the simple look with the grid lines moving back from the horizon. It looks like the pieces are randomly generated which makes it a lot more re-playable. It'd be nice to see some of the visuals change as you play longer to get a feel that you have passed some milestone. As a 12 hour game, however, the game is very impressive.

Submitted(+1)

Really solid infinite runner, and very impressive for the speed at which you put this together. I like the snap back to center mechanic. I don't play a ton of infinite runners but that seemed like a novel addition which made the controls feel more fluid than having to tap several times to make lane changes.

Submitted(+1)

Lots of fun, and an impressive entry for 12 hours of work time! Takes a bit to get used to the center lane being the resting point, but it made it feel different than other lane runners and I appreciated the challenge. Good use of the palette, for sure.

Submitted(+1)

Really impressive for a 12 hour game. Some form of progression like speed increases or rewards like bronze/silver/gold medals for reaching coin milestones are some simple things that could increase replayability.

Developer

Thanks! The speed increases over time, it's pretty subtle at first but it gets fast! 

Submitted(+1)

Oh yeah, my bad. Didn't notice that