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A jam submission

Find Anomali Game - Hololive Fan GameView game page

submition for holojam4
Submitted by dieMust — 18 hours, 43 minutes before the deadline
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Find Anomali Game - Hololive Fan Game's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#213.0573.375
Ambience#253.2273.563
Gameplay#272.8313.125
Innovation#312.7173.000
Overall#322.8083.100
References#392.2082.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam Judge(+1)

The game concept is nice. Good idea for the jam theme.

The anomalies were hard to spot, but I got lucky and got 3 of the same one in a row and managed to reach the exit door.

Improvement suggestions:

- Needs more hololive references, maybe in the shelves or as objects scattered around.

- You can keep interacting with the exit door even after the game over screen is shown (the sfx plays when pressing the interact button). Maybe fix that?

- A button to restart at the end of the game would be nice.

Submitted(+1)

Interesting concept, but I was unable to beat it. I feel like it wasn't super clear what counts as an anomali, and I feel like it would have been a lot clearer if the game had started by showing you what a normal layout looks like. That would make it way more reasonable to figure out since you'd have at least some point of comparison. I also got stopped prematurely; the page says the halls are endless but I ran into an invisible wall around 6 rooms in and couldn't continue

Overall still a cool idea though!

Developer

looks like you spot a bug instead of anomali, I will fix that soon

(+1)

one time the gameplay short, other time took long, this game is promising, need more polishing and more story behind this game. this is good since only one person dev. I'm not involved in this game, this dev only use my pixel risu. lmao

Submitted(+1)

I really like the idea of choice and consequence in the game, but the limitations of side-scrolling just turn thrilling game to memory game. My suggestions are to add more events, like jump scares, explosions, or something that forces the player to run away.
Good work.

Submitted(+1)

It's a bit of a shame that there aren't too many Hololive references currently, but this concept is promising!