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Neon Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #8 | 4.059 | 4.059 |
Theme | #9 | 4.000 | 4.000 |
Overall | #14 | 3.796 | 3.796 |
Creativity | #22 | 3.980 | 3.980 |
Art | #37 | 3.706 | 3.706 |
Music | #53 | 3.235 | 3.235 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
good idea and nice concept , good job !
Thank you ! :)
Nice Game. Love the gameplay :)
Thank you for playing :)
i love how the disappearing tiles do not break until u jump off of them as well how the corpse jump boost can be accessed from below! Incredible attention to details!
Thanks for the feedback!
Great level design, feels so smooth to play, great idea, love it!!!
I love this game! Its very fun and polished, the rewind works perfectly and the different levels are well designed. Nice game!
Thank you and thanks for playing !
Nice game! I like how you execute your concept, that was really brilliant! Great job :D
Thanks for playing :)
Finished. Great game, with graphics, audio, and mechanics. Nice to see new challenges at each new level. Good job! I appreciate that I don't have to jump on my dead body from above (like in most games of this type) but I can do it from below.
Imho it would be nice to leave the body on traps if I died there while counting - sometimes it seems not fair :)
Thank you for playing. We really appreciate detailed comments, especially comments with ideas on how to improve it.
When you say leaving the body on the traps, do you mean once you have pressed the F button and the countdown starts and you die before it reaches 0 for the angel to be spawned at the place where your character died?
Because that sounds like a very good idea and i wish we came up with it before pressing upload haha.
Yeah, just like that. Sometimes I died with like 0.1s and I felt a little discouraged :)
Also, time travel is a nice touch but for me, this game doesn't need it. It makes me wait longer to do what I want to do (to wait until my corpse moves to the place where it was a sec ago) and it doesn't look like it is important for the puzzles :)
Thank you. Really appreciate your input. Will definitely take into account all of the feedback when we continue development after the jam.
Great game! The gameplay and visuals were very smooth, and the angel mechanic added a nice level of challenge. Also, the enemies holding the arrow things were mildly terrifying lol
Great game! The gameplay and visuals were very smooth, and the angel mechanic added a nice level of challenge. Also, the enemies holding the arrow things were mildly terrifying lol
Haha, glad you enjoyed these bits. Thanks for playing
Great fun! The mechanic is really well implemented and serves the gameplay perfectly, awesome job!
Thank you for playing :)
Extremely cute and fun!
awesome game!
Awesome take on the game, run s perfect and very creative!!!
Awesome take on the game, run s perfect and very creative!!!
Thank you!
Nice take on the theme! The movement feels really good to control
I have spent quite some on just the controls. Glad to hear you appreciated them ! :)
Good take on the theme with the angel mechanic, made for some interesting platforming! I enjoyed playing this! :D
Thanks. I hope the angel mechanic gave you a challenge.
Fun idea with the angel 👍The art and audio work well together and the controls felt decent.
Well done for such a short gam jam 💪
Thank You :)
it's really cool. I liked the music and visual. In my game there is a similar idea but it is implemented differently.
Very original game! I think you made nice use of the theme. Some segments are a bit frustrating, like when you have to go back and forth for a key and then do it again to get back to your angel. These parts feel like busywork, the rest of the level is fun to figure out.
EDIT: Forgot to say that I like the artwork and unique enemies!
Thanks, maybe i could dial down the difficulty a little after the jam!
My only suggestion is to have a quick explode button that doesn't take 3 secconds because it can be hard to time it, especially above spikes otherwise great game! If you have a chance please check out my game.
Could be interesting playing with that idea after the jam