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Man With The Mirror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 3.067 | 3.067 |
Concept | #7 | 3.600 | 3.600 |
Music / Sound Design | #12 | 3.000 | 3.000 |
Overall | #12 | 3.017 | 3.017 |
Graphics | #23 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's fun, all I really struggled with was jumping on to corners made me stuck, but great way to implement the game
The music is easily the highlight of this, I love it a lot! It's super clean, and it sounds lovely.
The gameplay has a few bits that you already know about that can be improved, but I mostly think that the crux of the first 4 levels is too much similar - A bit of variety would've helped.
That said, I super love the mechanic at level 5! I never see people implement UI mouse scrollbars in gameplay, so it's neat :o
Keep on fighting,
Blawnode.
I really loved playing this game!!!!!!
It was a little to easy for me but I liked it for a fast in and out.
its so easy but good
Hello, nice little game with some great touches here and there. A few notes :
- Really like the art in the menus, maybe make it a little bit more similar between main menu and author credits ?
- It was easy to figure out, but the "slider" in the last levels has to parts, a rotary one, when you come close it becomes a slider, maybe you should only use one, bothe ideas would work, but it's weird to apporach a wheel, and suddenly you have to slide a slider in the middle of nowhere. Maybe there could be more contrasting parts on the slider too, to make it more obvious for the player that it has to interact with ?
- maybe it needs a bit more difficulty, like at first I thought the laser would kill you so I protected myself with the mirror, but it wasn't needed. But it could be that, or maybe some basic platforms that kill you when you fall into them
- when you jump on the edge of a platform, sometimes you get stuck in a weird way
Other than that, cool simple idea that works well
I like the concept, but the controls and collisions are really awkward (especially that weir slider control for the wheel) and the puzzles not really difficult enough