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A jam submission

Switch PongView game page

Submitted by The Lost Game Dev — 2 hours, 58 minutes before the deadline
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Switch Pong's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#142.8752.875
Overall#152.7502.750
Fun#162.7502.750
User Interface (UI/UX)#182.3752.375
Visuals(Graphics)#341.8751.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://www.youtube.com/watch?v=_XG-mDQBwes&ab_channel=TheLostDeveloper

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Comments

Submitted

A Single-Player Pong? Where else we could meet this! Not bad for a such young developer! Quite Impressive!  I would like to suggest to add some decorations to the game, i mean more neat graphics for the ball, paddles and borders, background color... Good entry, Keep Up the Great Work! 

Developer

Thank you so much for the feed back, Yeah i want to add skins for the ball and player, Thanks

Submitted

Hey! I think the field width depends on the browser resolution, so I could change my browser to pass the first few rounds faster. Some things have effects, but the paddle switch action didn’t, could be something new to add. Overall good entry! :)

Developer(+1)

I just fixed the resolution, What do you mean by the paddle switch does not have action?

Submitted(+1)

I mean that there is no particles, no effect, when the paddle changes sides. It feels “meh”, when the ball bouncing on the wall feels “wow”.

Developer

Thanks for clearifing

Submitted

This is an interesting idea. I'm not sure if it's for me, but I think it was worth trying for sure, and maybe worth polishing into a finished game.

The pong mechanics seem to be well implemented. The paddles move slowly, but they do in most versions of Pong. so that seems about right. I'm not a fan of the dramatic screen shake, but it's an aesthetic. I'm not really sure what the green things do; they don't seem to have an obvious effect when you collect them.

I think the only thing I didn't like is that the menu graphics really don't match the aesthetic of the rest of the game. The game itself is simple, few solid colours, blocky. The menu graphics should be similar, the bright buttons with gradients and lighting don't match.

Developer

Thanks so much for the reply, The green blocks make your paddle slightly bigger, They are like powerups,  Yeah, I wanted to make custom menu graphics. But I am only 14 I have school and I made it all in vanilla javascript. Some people like the screen shake and others dont. Thanks so much for the feedback It is so helpfull

Submitted

Great game overall, i find the screen shake a little too much and distracting, but gives good weight to the game so im conflicted  on that a little :D

Developer(+1)

Yeah, Some people like it and others did not

Submitted

Very juicy!  The switching mechanic is very clever~ Keep it up!! You could turn into a roguelike with power ups! Please check out my game when you can :D

Developer

I reealy want to add levels and more powerups, But i dont have any ideas, Got any?

Submitted

Interesting, and great effort thus far.

Developer

Thanks so much

Submitted(+1)

Interesting twist on Pong! Endless mode starts out super fast for me, much faster than it does in your devlog. Did you account for differences in processor speed (i.e. normalize movement by multiplying with deltatime)? Also, would be nice to have the story mode working :)

Developer (1 edit) (+1)

Thanks for the reply, Yeah Forgot to account for that. Thanks for playing it, Going to start working on the story mode. But i have no ideas for levels