I felt like I was on acid while playing this, (maybe I was ° °).
Great cohesion between art and music.
Player control was messy for sure.
Have a nice day!
Criteria | Rank | Score* | Raw Score |
Creativity | #19 | 4.048 | 4.048 |
Sound | #27 | 3.381 | 3.381 |
Look & Feel | #35 | 3.429 | 3.429 |
Overall | #41 | 3.162 | 3.162 |
Enjoyment | #54 | 2.810 | 2.810 |
Usability | #72 | 2.143 | 2.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I remember seeing these dev logs, and super excited how well this game came out! I did feel a little lost at what I was doing but loved the soundtrack, and the vibe that it gave off.
Pretty wierd game, i'm still not sure what i played but i liked it. The only thing that bothered me a bit is the camera when jumping. When jumping, the camera aims towards the sky and I can't really judge where I land.
Interesting concept! The models look quite good as well. The movement and third person camera could've been better but otherwise, great job!
Very weird game... loved it lmao.
While the gameplay and the camera could be better i understand that you didn't really get much time, also it's very impressive for a beginner to make something that looks as good as this, i mean, it's not just adding bloom, real time reflection and some other effects, there's an actually good arstyle here!
Well, I had no idea what I was doing, but still the im in love with the graphics and the music kicks ass.
Press f2 to jump into 3rd person view. On the top right there's an instruction. Then the controls are regular WASD, arrows and mouse. As it says so in the game page. Then, the goal is to hit the blue sphere, as it says so in the User Interface. I tried to have that implied by the color scheme. Thanks for the feedback!
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