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One Room Factory!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #1 | 4.267 | 4.267 |
Overall | #3 | 4.217 | 4.217 |
Relevance (Creative Expression of Theme) | #4 | 4.400 | 4.400 |
Immersion (Gameplay & Storytelling Engagement) | #13 | 4.033 | 4.033 |
Aesthetic Flair (Graphics & Sound Presentation) | #24 | 4.167 | 4.167 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
I had a blast playing this game. For some reason the cover art and screenshots really hooked me in, and the pixelart was simply beautiful. The music was really vibe and the sound design was on-point. The room mechanic, movement and progression at the beginning were all very solid. The intro at the beginning was also quite smooth and really hyped me up for what's to come.
I have a bit of criticism as well. Firstly, sometimes the building mode felt janky. The fact that it makes you exit building mode after placing a structure, but not after destroying a wall, and also freezing time while building mode is active were all quite unintuative. A description would've also been appreciated: I had no idea what the last three structures did (except the final one which made me win). Also, after the coin multiplicator machine, the game became very easy. I placed like 10 on screen and I didn't have to worry about money ever again. As a last nitpick, I didn't realise there was a money cap, so near the beginning I sold everything to restructure and only noticed later how I got only a portion of the money back. (This could be fixed by changing the money from "50 coins" to "50/100 coins".)
Overall, for a game made in 2-3 days, this is terrific. Great job for everyone who worked on it, and I'd love to see a more polished version (with building mode improvements, item descriptions, a more linear difficulty curve) released one day. Keep up the great work! :)
Thanks for the advice and thanks for playing!
I appreciate the criticism. :)
really cool game! i don't lay a lot of factory builders but that wasn't a problem. the mechanics were somewhat tricky to get, and i think a more clear tutorial would help since it wasn't obvious to put the balls into the money machine. the game ramps up really quickly, and i wish the game was shorter since the end feels grindy. that isn't to say it wasn't fun (it was), but cutting the end short would have alleviated a lot of the tediousness. the music is an absolute bop, props to whoever made that. overall pretty great!
This was fantastic. Only comment really, I wish I could exit the build mode with a right-click. Other than that tiny, dumb bit of pickiness, fantastic job!
Wooow, what a blast to play, I love factory game and this one was super cool and the concept of having only one room was well applied, I don't know if it's a bug or just the way the game is made but after making the metal thing I had 150/s coins so just unlocked everything super rapidly and finished in 5 min but otherwise, super cool concept! Would play again
I loved this game! Factory games are right up my alley and you delivered a great game in a surprisingly small amount of time! A+!
Love it ! Addicted game, please keep update this game!