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Tarot Card Hunters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #24 | 3.500 | 3.500 |
Gameplay | #29 | 2.833 | 2.833 |
Special Object Implementation | #30 | 3.250 | 3.250 |
Overall | #35 | 2.889 | 2.889 |
Audio | #40 | 2.583 | 2.583 |
Fun Factor | #40 | 2.417 | 2.417 |
Graphics | #44 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object ?
In my game, you are the monster which is the theme. Your goal is to collect 8 of the Tarot "cards" within the maze to have lots of power and win.
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Comments
Nice game, fits theme and special object well. It has a simple gameplay which makes it more easy to understand how to play, and the procedural generation is neat.
Nice game!
The maze is amazing as well as the player movement. When the player runs it's get zoomed out, that's really nice. Only one thing if the card glow and lighten surroundings(very low) it will give much better feel, also that will help player to find those cards little easier.
I enjoyed. It is simple and has not much sense, but I played all :). It’s well implemented and it works well.
I recorded my play session using Playcocola, hope it is helpful:
I mean, technically you play as a literal buff monster dude, so I think this fits the theme? Lol. Is the maze procedurally generated? Pretty neat little game.
Yes! The maze is procedurally generated so no matter how many times you play it the map changes every time. Thanks so much for playing.
Enjoyed your game!
Please have a look at my game too :)
Thanks so much for playing my game! Ill check yours out (:
Not a bad start! I do think that the cards are a bit predictably placed (though that might just be because I played on easy) and having to close and re-open the game is a bit annoying if someone wants to restart.
I will say though that the models and sounds you chose were very unique and I loved the opening bit about the cards giving a lot of power, I do wish this was paid off in the end (though given time constraints that's very likely a big ask so I'm not bothered by it. Maybe a future update?)
Thanks so much for the feedback. I agree with everything you said. The predictability of the cards were definitely a pain in the ass especially on easy mode. And I didn't have enough time to make the end better. Thanks for playing my game!