Really fun. I liked how the curtains were randomized, instead of a pattern, so I had no idea which one would be next. I liked how the music was different for each level. The levels looked really really cool too. I wish my health carried over between levels, so how far I could get through the game depended on how well i had done in the previous levels. I had issues with the game not taking focus, so moving or looking around moved the webpage. a full screen option might be fix that. Otherwise, it was a wonderful time.
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Vampire Panic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #2 | 4.556 | 4.556 |
Overall | #6 | 3.093 | 3.093 |
Fun Factor | #7 | 2.667 | 2.667 |
Theme Implementation | #7 | 3.778 | 3.778 |
Gameplay | #10 | 2.667 | 2.667 |
Visuals | #11 | 2.556 | 2.556 |
Audio | #14 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
throughout the main gameplay mechanic of the entire game (Sunlight is the only thing that hurts you, and causes you to lose the game if you let it hit you enough)
How did you add the special object?
in every level of the game curtains are used as an inanimate "enemy" to the Vampire player, they are the core "enemy" of the game as you have to survive their onslaught to win
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