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Vampire Panic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #2 | 4.556 | 4.556 |
Overall | #6 | 3.093 | 3.093 |
Fun Factor | #7 | 2.667 | 2.667 |
Theme Implementation | #7 | 3.778 | 3.778 |
Gameplay | #10 | 2.667 | 2.667 |
Visuals | #11 | 2.556 | 2.556 |
Audio | #14 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
throughout the main gameplay mechanic of the entire game (Sunlight is the only thing that hurts you, and causes you to lose the game if you let it hit you enough)
How did you add the special object?
in every level of the game curtains are used as an inanimate "enemy" to the Vampire player, they are the core "enemy" of the game as you have to survive their onslaught to win
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Comments
Really fun. I liked how the curtains were randomized, instead of a pattern, so I had no idea which one would be next. I liked how the music was different for each level. The levels looked really really cool too. I wish my health carried over between levels, so how far I could get through the game depended on how well i had done in the previous levels. I had issues with the game not taking focus, so moving or looking around moved the webpage. a full screen option might be fix that. Otherwise, it was a wonderful time.
thank you so much for playing! and giving an insightful response >:3. one way to fix focus i found was to click the game a few times in browser so your mouse locks temporarily to the game
I did notice that working.... but then when the level changed it would hang up the browser. For whatever reason, when the game didn't have focus, the browser didn't hang. still, it was only a minor annoyance, and the game was still fun!
Love the visuals and cool concept! I did encounter issues playing it in my browser however; the mouse would freeze often and then my browser froze a few seconds into your second level - I think the game could work better as an executable. Nice simple gameplay loop and easily accessible.
i managed my time towards the deadline pretty badly because i didnt realize that after sleeping id have like 1 hour to finish a ton of stuff so i just stayed up for long enough to finish everything / fix major errors + bugs but yeah if i did this again having a HTML and also a downloadable .exe would be the way to go
im glad you loved the visuals and thought it had a cool concept >:3 thank you
haha I found myself fixing major bugs right before the deadline too so completely understand where you’re coming from! Good time management is always a tough challenge.
Gameplay was intuitive, didn't need to look at the instructions at all!
thank you for playing my game and the kind comment >:3