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How is your game related to the special object and theme?
Momentum is a key mechanic, requiring players to maintain speed to progress and complete the game.
The candy cane serves as a versatile tool for the goblin protagonist.
The Christmas theme is reflected in the goblin's quest to retrieve a gift stolen by the Grinch.
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Comments
That was a very fun game! I liked how doing tricks while I'm in mid-air will reward the player a lot of points. But the player must also watch themselves, because one mistake means that you must start from the beginning. On my successful run, I didn't trick a lot and tried to get to the end as safely as possible.
I love this goblin this game is great. A lot like Alto which is good because I think that genre and gameplay style fits the theme super well. The art is amazing and the music+sfx is also really good. I really liked the animations (especially of the one with the goblin chillin' with his payday at the end). Gameplay wise I think it still needs some work, there were a couple times that death was pretty much unavoidable, but that's a pretty difficult thing to regulate for these types of games. Good work!
Super fun game! Should have more ratings. Did you just add the browser version? I had played through all the browser submissions as of last night I would have remembered this one.
Steller job.
Yes! we just added it today! we had trouble with the web export the day of the jam. and thank u!
That intro was mind blowing and the game that followed was pretty dang good too
Similar to Alto's odyssey, nice! But there are a few bugs, like phasing through the terrain when you are too fast. All in all, great game and nice animations, they depicted the story very well
nasi