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They Perished...'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
WTF | #32 | 3.100 | 3.100 |
Graphics | #40 | 3.200 | 3.200 |
Fun | #74 | 2.900 | 2.900 |
Humor | #76 | 2.000 | 2.000 |
Sound Effects | #77 | 2.200 | 2.200 |
Music | #90 | 1.350 | 1.350 |
Art | #90 | 2.450 | 2.450 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What INSPIRED this game?
Halo and Doom! I love fast paced shooty action things.
List any additional team members here.
Albus (my cat)
List the parts of your game you or your team did NOT make. (Pre-existing assets or downloaded content)
Weapons: https://opengameart.org/content/weapon-pack
Zombies (decimated in Blender, textures removed):
https://opengameart.org/content/thin-zombie-awake-zombie-asset
Crosshairs: https://opengameart.org/content/64-crosshairs-pack-split
SFX: https://sonniss.com/gameaudiogdc18/
Tweening: https://assetstore.unity.com/packages/tools/animation/leantween-3595
Icons: https://assetstore.unity.com/packages/2d/gui/icons/fps-icons-pack-45240
Font: https://fonts.googleapis.com/css?family=Do+Hyeon
Texture Packing: https://www.codeandweb.com/texturepacker
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Comments
I liked the idea of this game! It was absolutely terrifying to see these low poly zombies charge at you! One thing: the zombies on the second floor didn't move for me ( I finished twice, same problem). Also, the 'bug' where the guns go inside the walls, you could fix this by using two camera's: one for the world, and one for the weapons exclusively (and put the one camera in front of the other). Maybe do some googling on that, it's pretty easy! Good little game, I think you should keep working on it :)
Very "stylish" enemies. Good sound effects, very satisfying!
Very impressive result for a single day of work! The hit detection is a little bit strange, zombies seems to be too passive, and shotgun wasn't responding to my inputs sometimes. Strangely enough pistol was working just fine. Overall this game looks really promising if you keep working on it.
It was a nice start to an FPS. One thing I noticed is that when I clicked return to menu after killing all the enemies, the game just got stuck on a screen with the title, so I couldn't restart and try other weapons.
Yeah I can confirm this problem, I had to restart the .exe to play again
I think the guns could use a bit more damage or an increased fire rate, the game play was slowed downed a bit because of how weak they felt. I did like the creature design though, would be even more creepy with textures!
I wasn't sure if I could take any damage, but I enjoyed killing some defenseless weirdos. I was amused by their flailing animations, and the ragdoll on death was nice. Well done!
Took me a while to find the last one! Why they have so much health?? Maybe its better to hide the mouse cursor. I see some potential here, well done!
Thanks :D They have so much health because I barely did any testing and didn't realise until it was too late ;) you can 2-shot them if you get headshots or use the shotgun! The mouse cursor should be hidden, I'm not sure why it wouldn't be :( I'll do some bugfixing and testing once the judging is over!
Yes, i also had that problem with the mouse cursor hovering over the crosshair.