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Project Graviton's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #219 | 2.706 | 2.706 |
Presentation (visuals) | #236 | 2.706 | 2.706 |
Overall | #254 | 2.588 | 2.588 |
Theme | #288 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like this! Kinda reminds me of my submission.
Your grasp on level design is strong! good entry :)
Nice entry and interesting mechanics. I actually had fun while playing this. More levels would be great, since I finished the game fairly quickly. Glad to see Godot; I am currently learning it, so I am always glad to see it.
Very fun to play but there are two problems
1. Levels feel more like challenges instead of puzzles
2. It would be more challenging and fun if there were no movement options
and if you add more levels just reply to this comment I will play it 😜
Really fun game, and great use of the theme
Wow, this might be my favourite game in this game jam so far! Really nice!!
Thanks!
Cool game! I thought the manual gravity joystick was a neat idea. The Aliens are super cute!! When I finished the last level I got back to the first one and then they just flipped back and forth. Otherwise, great job!
Thanks! I'm working on new levels!
I really liked it, the little aliens were really cute. It would have been nice to have more levels... but I think that may have been the intention with the other platforms in the first level. Only thing I'd say is to maybe remove the joystick in favour of a switch or something, if you were really careful you could just fly around the levels.
Good job!
Thanks! I am working on other levels. The "just fly" method is legit. In the initial project there was a score for each level, based on time, deads, and input action(excluding joystick input).