Nice idea and interesting mechanics even though I got a bit lost at the beginning... to finally just win win and WIN XD.
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Secondary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #45 | 3.786 | 3.786 |
Theme | #89 | 3.429 | 3.429 |
Overall | #97 | 3.262 | 3.262 |
Concept (gameplay) | #166 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Honestly I have no idea what was happening but I like the sound and graphical effects. It's hard to aim where you want the masses to go as they're moving but still cool overall.
Definitely a cool take on growth! I guess I had an evil streak and was wrecking my planet until I realized what I needed to do, haha. Trying to get some of the slow moving masses to collide with targets was super challenging.
One thing I might suggest is turning down the volume of the SFX - the explosion was deafeningly loud compared to the music and actually spooked me the first time it happened.
really nice game! The graphics were amazing, and the game was really fun. Well done!
Nice try. To destroy another planet, you need to grow your target planet until it engulfs the rival.
I actually did code the game such that the player loses if their planet gets too small. I don't know why I didn't apply that to the other planets too. I guess it must have slipped my mind, which is understandable given the short duration of the game jam.
Thanks for the feedback.
This game made me realize i'm bad at calculating trajectories. The visuals look really clean/nice and polished and the audio is great! Very good geam!
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