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Oopie's Great Heist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #92 | 3.231 | 3.231 |
Presentation (visuals) | #118 | 3.231 | 3.231 |
Overall | #156 | 2.846 | 2.846 |
Theme | #223 | 2.077 | 2.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
got beamed
It's really fun, but it's little hard to dodge the enemy 😁
A game about deforestation? lol I wasn't sure of where the "sweet" spot for harvesting the tree was as sometimes I felt I was right on it but nothing would happen. It needs a little more feedback to let me know when I can start stealing them trees. Also, I would like more options to dodge/avoid the enemies since on some places it felt like a cheap death or constantly having to steal for one second, move away for 3, and repeat which is not fun. The idea is unique and I live the "cute" but "stealth" game approach
I really liked playing it!
Great game with promising mechanics, really enjoyed it! And it was awesome having you on stream yesterday! Here's the VOD if you want to check that out again: (yours starts at 42:39)
Pretty fun game, tree kidnapping is a novel concept. I would turn down the music a bit it's very loud. Otherwise great work! Keep it up!
Pretty fun game, tree kidnapping is a novel concept. I would turn down the music a bit it's very loud. Otherwise great work! Keep it up!
Very fun idea and gameplay! :D
Congrats.
It definitely needs polishing but the core idea is simply beautiful. Really loved the concept.
Pretty cool, I got zapped a lot :) I couldn't work out how to complete the level which you used for the thumbnail and fell into the infinite void but yeah I enjoyed it :D
This was a fun game. I was struggling with the controls a little on the map with the hole beside the ladder. was falling down so much that I nearly stopped playing. the later levels where much easier.
Vegan alien abducts trees instead of cows xD
nice idea, well done!
I get the concept for the game, in fun factor it was a bit missing for me.
Although, to be fair its hard to make stealth games like these very fun. Might also be personal
preference on my end. Execution of other elements was done well.
Some feedback:
It isn't really clear its a "Marking" you place on the tree.
Having some sprite to indicate that its being retrieved would already make it a lot more clear.
I was initially spamming Z and X to see if it worked or not
The tree has a marker at it's bottom, and yeah It has an degree of corner cutting to get it out (:
I can agree with this. I cut too much at the end, so yes. Jam game.