Nice idea and it easily fits to the theme. Would be really nice to see this game in an isometric view. Also some animations to dialog boxes, player, trees would be nice. Good job!
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Long Walk Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #199 | 3.300 | 3.300 |
Overall | #316 | 2.633 | 2.633 |
Concept (gameplay) | #332 | 2.300 | 2.300 |
Presentation (visuals) | #366 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank goodness, I made it home!
Would have loved to have been able to just click on the adjacent tiles instead of clicking the buttons on the left, other than that, good work!
I hope the camper had lots of food stocked up because it took me quite a few rests before I finally found my way back home! It's cool how you can only see so many tiles at once, but I was a little confused when the world seemed to change every time I'd go to sleep. Made it feel like it was random finally finding the way home rather than discovering the map and trying to remember where I'd looked already.
It might be cool to incorporate some sort of resource collection to increase the number of steps I can walk or how far I can see so the game feels a bit less random. Maybe the player needs to hide from wild animals or something as well and has to choose where to set up camp? Lots of ways you could add to this!
Liked the machanics and how player has to go to other tiles to see around him.
cute and fun little game. Maybe would add some obstacles that you have to remember that are there, and to avoid them. or maybe special tiles. GJ!
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