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MineWorld's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #178 | 3.063 | 3.063 |
Overall | #210 | 3.083 | 3.083 |
Presentation (visuals) | #220 | 3.063 | 3.063 |
Adheres to jam theme | #233 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the concept, I would play this for HOURS!
I enjoy Minesweeper, but this variation of it has some issues. It's really difficult to control where you're moving, and the player can fall right off of the map. And respawns can spawn the player onto a bomb tile (often multiple times which is just back to back "you lose" messages). Also, I'm not sure if there's a jump button, but once I've filled out a large section of the map, there doesn't seem to be a good way to get around where I'm pretty sure a bomb is (though it's hard to really deduce this beyond guessing from the lack of Minesweeper's typical flood fill of safe tiles).
I would suggest working on fixing these things and then seeing what players think.
you can scan the QR code in wechat to play the game online.
Game is fun, but have some game-breaking issues. First - you can spawn on mine.
Second - controls. For that type of game they are really strange, you need a lot of precision to not fall of the map and not touch the mine. Maybe it worth to add walls and button that will let you walk without activating tiles, so you could choose tile to unlock more easily,
Overall i enjoyed the game, good job and good luck in your projects!
good advise
The game was very fun! It kept playing so much. Maybe because I am a minesweeper fan, but the game has a good idea and it is executed very good!
I like the idea, good effort!
was not quite sure how to win but interesting take on the theme! nice job