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FORE-ay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #42 | 3.704 | 3.704 |
Presentation (visuals) | #77 | 3.704 | 3.704 |
Overall | #123 | 3.420 | 3.420 |
Adheres to jam theme | #276 | 2.852 | 2.852 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! If you work on this further you can add a timer or star system, to track player's attempts. Good job overall!
So much fun in this game ! <3
Enjoyed playing :D
i love golf, and the idea to get the key and then shoot the ball to the hole is awesome ! :D
Great job !
Interesting to see an exploratory golf game. I think the controls are a bit finicky when playing with a mouse which made it less fun to me after a while. I probably would've preferred using arrow keys to rotate and some sort of charge-up swing rather than dragging sliders. It might be more natural on a touch screen, though.
Also good job introducing the mechanics. Making the player turn around to see the key on the first level was a smart way to introduce the controls as well as the key and locked door mechanic!
Thankyou! Yeah the mouse isnt the best control for this and it lags a bit on mobile so neith is ideal... the post jam release will be a little less laggy and currently supports arrow keys (which im not a fan of), controller (which works very well), and rightclick panning (which ideally needs leftclick shoot but i've struggled to have that not interact with the touch controls) - in a full release obvs it would need toggles for all the options
Another idea: maybe moving the mouse left/right rotates the view left/right? Might be better than arrow key rotation. (Though you'd probably want a mouse sensitivity slider in the options for this route!)