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A jam submission

Bouncing BabiesView game page

Submitted by eejitgames — 6 days, 22 hours before the deadline
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Bouncing Babies's itch.io page

Results

CriteriaRankScore*Raw Score
If 0 is not at all boingy and 5 is extremely boingy, how boingy is this game?#104.0044.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

About
Clone in the style of the original bouncing babies by Dave Baskin for MS-DOS in 1984.
Game Music theme from @kraminap in the DragonRuby discord channel.

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Comments

Developer

Thanks for the great feedback everyone ! I had to submit early, because I was going away on holidays - some very valid comments here that I will see about fixing things up. i.e. some sounds are missing, and the speed/progression is a little uneven .. maybe a difficulty or some other settings as well.

Submitted

Very nice CGA game clone, very bouncy.  I almost wish the music was less good, maybe have more of a PC speaker vibe?  Or have some PC speaker sound effects on top of it?  But was fun to play and brought on some nostalgia. Well done.

Submitted

Very cool entry, I don't think I every would have come up with bouncing babies!

Can't help but draw parallels to a very old game here, but I like your interpretation. Love the CGA colour scheme. If I had to add one thing, it'd be a bouncing sound effect.

Jam Host

I remember playing something very similar when I was younger … wait, I just realized there’s 1, 2, 3 controls … that changes everything!

time passes

Oh yeah, that makes it much easier when there’s lot’s of babies. Nice work. Plenty of boingy.

Submitted

I had to google whether or not this was inspired by an older version -- I was having some serious deja-vu.  Fun times.  Very bouncy!

Submitted

Really funny dark concept :D Very bouncy…

Would have been nice to have a kind of sound effect when a baby crashes on the ground… so you can also somewhat guess when the “pause/slowmo” is stopping again from the sound effect….

Also the speed (in the web build maybe only? Didn’t try Desktop builds) was quite erratic… mostly quite slowed down (Maybe that’s the intended speed?) But in the middle in the beginning of Wave 3 there was a short time of super fluid speed….

Submitted

Nice little game, having a sound or visual que that you bounced one of the babies would be nice. I keep losing lives because I'm not sure I saved one or not.

Was fun all the same. Thanks for the submission.

HostSubmitted

Good stuff eejit! It's a lot of fun and it gets pretty brutal when there are 4 babies at a time.

If I had to suggest one thing to change, it would be to add a short confirmation sound when a baby hits the blanket, so you know it's safe to move on and catch the next one.

Jam HostSubmitted

What a great and hilarious concept! It’s quite fun, too. Personally, I’d like the difficulty to scale up a bit faster.

Surprisingly authentic CGA graphics! It’s unusual enough for a jam game that it felt fresh