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A jam submission

Liquid LanderView game page

Gather upgrades and gain new abilities to traverse through an underground world.
Submitted by xtrarare (@xtrarare), Dead Stuff Interactive (@DeadStuffDevs), CopheeMoth (@copheemoth), Pit (@pixel_pit), Takspx (@TAKSpx) — 1 hour, 36 minutes before the deadline
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Liquid Lander's itch.io page

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Comments

Submitted(+1)

Great music, great art. Keys were a bit spread out on the keyboard which made it a bit uncomfortable but there are loads of great little details and some of the enemies were inspired!

Submitted

I think this is one of my favourites from this jam. Love the art and the music, and metroidvanias are just awesome :) A lot of fun this one, though a bit difficult, mainly because the enemies coming from offscreen just hit you out of the blue - maybe a tweak in this would make it even more enjoyable. Great work!

Submitted(+1)

Nice metroidvania, i enjoyed playing it, pretty good animation on the main character

Submitted(+1)

Very well designed overall

Submitted(+1)

Liquid Lander! What can I say? It’s a good metroidvania, where you can find powers and expand the possibilities when exploring the world. The only problem of the game is I don’t know what this powers means until I try through mashing and experimenting with commands and the commands itself are cryptic because they are so distant, even if I play the recommended ones. I would fix them making them more closer and making maybe a room where you need to leave while using the power like on Metroid. You did when you need to fight a monster and get the Double Jump, but if you manage to jump over the monster, get the powerup and die, you don’t know anyway how to leave the room. I would make the cannon green too, so you know you can shoot, I thought to got the shooting powerup and didn’t knew I already have that, also you can go in a room at the beginning by shooting to get a coin (don’t know what they means for now), but you go forward by falling without know you can shoot. So I would think of this and maybe think better checkpoints, but they are not the thing to fix now, it’s only this little game design flaws I described before. I am critic because I like your game and I played it for a while, so I managed to know all of this. I say you really do a good job, let me know if you will make a sequel or will change a bit the game after the jam :)

Submitted(+1)

The art and music are great, and it's clear that there was a lot of thought and care put into the world design. The controls may be hard to get used to, and it may need a bit more polish, but I still had a great time completing the game. Great job!

Submitted(+1)

Great work! It was fun to play this game, I like the art and thought the level design was fantastic. Found a couple of small invisible colliders in some random places (screenshot below is one). 

I would suggest making the game a bit faster by increasing the walk and jump speed. The wall jump took a little time to get used to. 

Overall, I had a good time playing it! 

Submitted

Great work! It was fun to play this game, I like the art and thought the level design was fantastic. Found a couple of small invisible colliders in some random places (screenshot below is one). 

I would suggest making the game a bit faster by increasing the walk and jump speed. The wall jump took a little time to get used to. 

Overall, I had a good time playing it!