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A jam submission

Weapon System OnlineView game page

Space-Shooter game with Wifi in the air.
Submitted by TheRulerMeasure (@TheRulerMeasure) — 2 hours, 32 minutes before the deadline
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Weapon System Online's itch.io page

Results

CriteriaRankScore*Raw Score
Art Direction#2423.0503.050
Innovation#3132.6002.600
Fun#3222.5502.550
Overall#3452.5802.580
Game Design#3532.4002.400
Theme#3602.3002.300

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Good for a prototype! Just like others have suggested, I recommend adding those features. And I think you can zoom out a bit! 

Submitted

Weapon System Online looks good, plays well and its story fits the theme.  It may have been nice to see the wifi connections interact with your ship more perhaps enabling different abilities.

Submitted

Really enjoyed the art style, it had a certain magic to it. For a prototype there is a solid foundation and I hope you expand it further in the future!

Submitted

A decent shoot 'em up that could use some more variety - maybe different types of wi-fi connectors you encounter could power up your ship.
Also, there seems to be no objective at all other than simply surviving (the game doesn't keep track of anything other than lives).

Submitted

nice

Submitted

great game! keep it up!

Submitted (1 edit)

More sounds and more feedback would be cool. Some prompts for the controls would also be a great addition. 

And I also thought the enemy was a megaphone tried to pick it up--

(1 edit)

Cool simple game, with some nice pixel art. I know it is probably time constrained but more user feedback like explosions (e.g. when bullets hit enemies) would make the game feel much more alive.

Submitted

It's really fun, tho the lack of music make is a bit annoying with the shooting sound. Really cool art, did not understand where the theme fits in this, is something more deep? Nevertheless is a cool game!

Developer

Thanks for playing! I understand that people may not come to understand how this can fit the theme only if they see the visual presents or Words in-game and the page description that hint something about the game and the theme.

I really wanted to let the game express those things without the player has to go out to understand more stuff. But that's all I can do for a bit of minutes.

Submitted

Cool game. I like the timing of the explosion cross with enemy shoot. Great job