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Connection Booster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #57 | 3.895 | 4.267 |
Overall | #58 | 3.578 | 3.920 |
Innovation | #66 | 3.530 | 3.867 |
Art Direction | #76 | 3.773 | 4.133 |
Game Design | #83 | 3.469 | 3.800 |
Fun | #137 | 3.225 | 3.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The designs for each component were great and the game was fun to play. It is a good concept that fits well with the theme.
I had quite the hard time to figure out what to do but the music kept me vibing and going.
This very complex for a game jam game and I want to give you props for that!
Good job on this submission^^
Responsive controls, cool music, and great atmosphere.
Art is good. Game mechanics are good. Theme is good. The only thing this game needed was a tutorial, I found myself going back and forth and it just really hurt the immersion. Overall good job!
Hey thanks for making the game! Firstly, the art is amazing, I really like how the structures look and how fluid the player movement is! For arriving at the jam late, you made immense progress solo and I respect that. I do want to note a couple things though, from my play through its a bit overwhelming on what do, where to go, and what buildings to use. I had to refer to the game page multiple times to finally have a steady foothold on setting up. That being said, I suggest a tutorial or a way to guide the player just enough so they can go crazy on the structures. Overall great work on the solo project!
Thanks for giving it a go :D!
Also, yea - the tutorial was one of the things I had to cut last minute XD. Was going to have a guided experience like standard RTS/Builders "Now build this, now build that, etc", just unfortunate that I spent too long getting the conveyor belt logic working :).
Hi, wanted to play but this is one of the only submissions that threw a "Windows protected your PC" warning so decided not to risk it. May be the reason for fewer plays.
Hmm, bummer. Might have something to do with the Godot export to windows executable. I wanted to get HTML5 working but something is buggy with Godot's HTML5 exporting, certain models just dont appear at all :S
game mechanic is awsome, i love it <3