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A jam submission

Repairing the World — FactoryView game page

Rebuilding the post-apocalyptic world
Submitted by Zakru — 1 day, 15 hours before the deadline
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Repairing the World — Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#412.7043.200
Audio#452.2822.700
Overall#552.3452.775
Mood#602.4512.900
Gameplay#661.9442.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This game reminds me of Shapez. Maybe in part because of the plain white grid.

Submitted

seems like it was a good exercise for yourself as a developer -- though i'm glad you accounted for how the game would work if there was nobody else playing for async multiplayer, since i've tried it a few times and always found i had to wait for the backup offline logistics

the factory game works pretty well -- i suppose you can't fully automate things without futzing with boxes yourself. i'm wondering how you would constrain this system if you were to keep going with the idea

Submitted

Your 2 combined entries look very ambitious and complex,

you should record a short youtube video where you explain the concept while playing the game,

even if unfinished :)

Fascinating and interesting.

Submitted

Your 2 combined entries look very ambitious and complex,

you should record a short youtube video where you explain the concept while playing the game,

even if unfinished :)

Fascinating and interesting.

Submitted

Can you make some tips how to play it? I can build the transport line and spam one other entity, nothing happens.

DeveloperSubmitted

Hi, I'm not entirely sure what you mean, do you mean a tutorial? There unfortunately isn't one in-game due to time constraints, but the game page has a section on how to play. If I knew you could download the game from the jam page without seeing the game page I wouldn't have been so lazy :P