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Erdadok's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #42 | 3.308 | 3.308 |
Gameplay | #49 | 3.308 | 3.308 |
Overall | #53 | 3.635 | 3.635 |
Authenticity (Use of resolution restriction) | #62 | 4.462 | 4.462 |
Graphics | #64 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I couldn't figure out how to actually put down buildings? I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)
Great sound, graphics, and manual. Tthe only manual I've seen so far in this jam. Looks like the game has some depth. I had a bit of trouble with scrolling to the left. Perhaps WSAD/arrow keys could also scroll the map?
Very cool project, very cool city builder. Very cool game. Very cool creation. Construct is a veryc cool game engine.
Nice to see that I wasn't the only one creating a city builder for this game jam! :-D
I liked how you managed to pack the buildings with a limited resolution. Good job!
really ambitious game for 64pixels, i had trouble understanding why buildings would or wouldn't place cause I was zoomed out too far, and zooming was scrolling the whole webpage up and down would have been much better without the resolution so i don't think it was the best type of game to go with, however it may have just been control issues that I had...
I assisted on a game for this jam. would love to hear your ideas on our game :)
Submitted:
WaterRush
The graphics are comfy and nice :)
I really like the ability to scroll and buy new parts of the map. Also, the build menu etc. is very well layed out and well presented for the resolution. Text does make it a bit hard to understand things at times. Also resources are a little difficult to understand, including why certain buildings wont place. That's mostly a resolution thing though in terms of explanation.
Screw the orc empire, I'm going rouge!