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Desktop Labyrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #2 | 4.929 | 4.929 |
Gameplay | #7 | 4.214 | 4.214 |
Overall | #28 | 4.089 | 4.089 |
Audio | #69 | 3.714 | 3.714 |
Graphics | #138 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
pmprog: Design and Graphics
Elw3: Design and Code
FBnil: Sound and Music
All for fun...
Was the resolution a challenge?
Rather than scaling the display, we kept it as a movable 64x64 window across your desktop. However, depending on your desktop resolution, this can make the game very hard to see.
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Comments
Quite a creative use of the viewport, and thanks for supporting the fallback method. The directional sound of the Minotaur is a nice touch too. Great stuff!
Wow! Really clever use of resolution restriction. While it's technically 64x64, it uses resolution of your screen to help you navigating the maze and 64x64 is like a fog for restricting your vision.
It run flawlessly on linux 👍
When the minautor starts running, was very stressful, but I enjoyed it (cleared 3 floors maximum) ! A bit hard to play on big screen tho, maybe you could fix a maximum size to make it playable on big screens
Very creative use of the 64x64 resolution limit. Nice work!
It took me a bit to understand why I didn't have a mouse, but eventually I got the hang of it... That was definitely one of the more interesting entries I've seen in the jam!
Great idea!
Wow the idea of implementing the 64 px requirement is amazing. Super creative! On Mac my mouse wouldn't be properly captured by the application which made looking around impossible for me... but still fun to play :)
Most creative entry by far - a masterpiece
that was REALLY creative. Great use of the theme!
Wow. Mind blown a little bit. I love that concept of this game is unlike anything I've seen before. It's a shame there's no category for originality. It glitched out a couple of times in normal mode (no issues in fallback mode). It could benefit from mentioning (or mentioning more prominently) that the player needs to download Love to play the game and that the tiny, tiny window on startup is normal. I kept trying and failing to resize it before I realized it was meant to be like that.