Quite a creative use of the viewport, and thanks for supporting the fallback method. The directional sound of the Minotaur is a nice touch too. Great stuff!
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Desktop Labyrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #2 | 4.929 | 4.929 |
Gameplay | #7 | 4.214 | 4.214 |
Overall | #28 | 4.089 | 4.089 |
Audio | #69 | 3.714 | 3.714 |
Graphics | #138 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
pmprog: Design and Graphics
Elw3: Design and Code
FBnil: Sound and Music
All for fun...
Was the resolution a challenge?
Rather than scaling the display, we kept it as a movable 64x64 window across your desktop. However, depending on your desktop resolution, this can make the game very hard to see.
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