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Bounce 64's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #145 | 4.333 | 4.333 |
Audio | #155 | 3.167 | 3.167 |
Gameplay | #169 | 3.083 | 3.083 |
Overall | #187 | 3.292 | 3.292 |
Graphics | #271 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I made this by myself, and yes, it was fun working around the limitation of the resolution.
Was the resolution a challenge?
I struggled to get the UI looking like it did in the editordue to the low resolution, and it still doesn't look right, but I only had a day to make this.
What did you learn?
I entered the jam to have some fun, and make a video on the game I made.
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Comments
Very difficult, i think it would be a good idea to move the stamina bar from the top to the bottom, it gets in the way alot of where i need to go.
Going to do this.
Tricky game, but very fun. I like colors and the slight glow that can be seen in the background. The music is worth listening to as well, I just sat around to hear it.
Thanks a lot! I was worried about the music, because I thought it was a trainwreck when I made it. I can send you the WAV if you want?
That would be neat. My email is my username @gmail.com
good idea, smooth gameplay, but a little too hard because the short range of view. Maybe some tweaks on the camera zoom can improve de experience.
Thanks. I originally had a script that moved the camera out based on speed, but it was nauseating when the res is low. I have got a lot of reviews saying it is hard. Would you want me to make it easier? I think it is better when it is hard.
I saw this in your YouTube video a while back while Googling the jam! It's cool to see it online. I don't have an XBox controller or anything to use other than a keyboard, so perhaps this isn't an issue with another input format. However, when moving diagonally, I was launched further and faster than in other directions, which would usually launch me into red balls. Maybe this is because of how forces are added and applied to the player? All in all, fun game-- the kind of thing that feels like it would make a pretty good phone game. Great job.
Interesting. They are normalised so this shouldn't happen, but I'll see, thanks.
Fun idea for a game. It definitely was way easier using a controller. I think it might have benefited from being zoomed out a bit more—as it was, I was sometimes making jumps with no idea what was coming up.
Awesome, I will zoom out more.
Fun but tricky. I liked the visuals!
Thanks! I have got a lot of reviews saying it is hard. Would you want me to make it easier? I think it is better when it is hard.
Play this game with a controller! You can use a keyboard, but a controller is much more fun.