Very simple mechanics and a cute design, both in gfx and music. Not too challenging but a nice game.
Play game
Inu to Neko's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #28 | 4.736 | 4.833 |
Overall | #46 | 4.082 | 4.167 |
Audio | #49 | 3.919 | 4.000 |
Graphics | #61 | 4.082 | 4.167 |
Gameplay | #84 | 3.593 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
It was only me. And I did everything, the art, programming, music and SFX. Yeah, it was fun! Loved making this game!
Was the resolution a challenge?
The resolution was something that impacted lots of design choices, but in the end it wasn't something that slowed the development. It actually helped to shape how the game would play with the limited amount of space and pixels.
What did you learn?
I've always stuck with long projects, and this is actually my first published 'minigame' one. And I could complete it in time, so I feel a bit more confident about shorter time constraints and how to design something that could be finished with polish in time. Oh, and also learning to port to html probably will help me a lot in the future!
Leave a comment
Log in with itch.io to leave a comment.