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FireFighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #89 | 3.154 | 3.154 |
Authenticity (or, Creativity in use of resolution) | #90 | 3.846 | 3.846 |
Overall | #97 | 3.269 | 3.269 |
Graphics | #99 | 3.308 | 3.308 |
Audio | #127 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
"Unconvential weapon" sorta fits the game since your "weapon" is making the enemies kill each other.
Tools
Godot 4.3rc3, Aseprite, Audacity, opengameart.org, freesound.org
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Comments
Great game! It was a bit hard to tell what was going on at the start, and the controls were a little confusing, but overall, very smooth!
Mechanically and aesthecially polished, Game gets overwhelming pretty fast, feels a bit hard to recorrect after a certain point.
This is certainly unconventional! The control take some getting used to, I love that you can duke other planes and make them crash! Pretty good! well done! <3
Pretty cool game. Though the controls took me a bit of time to understand. I liked that how you've to play strategically to let enemies fight each others.
Pretty fun game - loved the idea of playing as a firefighting arsonist(allegedly), the big plane reminded me of the big red planes from Playtypus(2002). The movement and the camera feels pretty good.
Really cool concept! Found a bug or a feature 😂 that if you just begin to move to one direction it will easily get you to 3 minute score when a big plane spawns and it forces you to change tactic and begin to actually firefight.
This is a neat idea and I really like how the shadow sells the depth effect. Nice work!
Really cool! I like the concept, and the mechanics are super juicy. The art style also complements everything and it was really cool to look at. Great job overall!