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Snail Racer 2000's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #62 | 3.909 | 3.909 |
Audio | #63 | 3.455 | 3.455 |
Enjoyment | #67 | 3.364 | 3.364 |
Overall | #85 | 3.500 | 3.500 |
Authenticity (Use of 64x64 limit) | #164 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Those are some fast snails!
Fun little two player game. I really liked the bouncy text effects!
Pretty cool! Too bad it could fit the 64x64 resolution better :s
Is this 64 x 64? Because it seems that there is a tiny bit of the blue "slime" visible to the right of the snails' tails that is too small to be a full 1 pixel of the 64 across (pointed to in red)? Otherwise, it seems the sprites have been kept at the correct resolution.
I didn't know that Unity does not properly support 64x64 resolution on WebGL. So in pc build, you will see proper 64x64px resolution but for some reason, WebGL is rendering in 640x640. I know how to resolve this issue today, but 20minutes before the submission end I didn't even know that this was happening ;/
Lovely! I included it in my LowRezJam compilation, if you’d like to take a look :)
It has nice feeling to it! I mean the controls
Hey, thanks! Controls is something I wanted make sure is right especially since this is a racing game.
What did the snail say to the other who had hit him and run off?
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I'll get you next slime!