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[enter shadow]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall rating | #25 | 3.586 | 3.586 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I have 0 sense of direction so I couldn't play for too long, but very cool concept!
Trippy game, I dig it! :D
The physics are quite glitchy , and also: what
Super amazing music and voice. Felt very disorienting and multi-dimensional. Would love to know more about how this was created!
Thanks for giving a try! ( https://www.twitch.tv/videos/565245433 2:06:45 )
Hope you manage it next time. Hint: "SEEK OUT THAT STRANGE [yellow] LIGHT" (that's the goal)
So sorry the camera made it worse than it should be. Haven't figured out yet how to make it less bad...
Nice concept !
A little bit laggy when changing "levels". A free move camera would be great i think.
Super weird trippy...I loved it! Great job!
Trippy, but in a good way! Good voice acting!
Apart from the camera movement a very interesting game!
im not sure if the linux build is broken or not? the screenshots looks entirely different from what the game is in the linux build so im assuming it is
Thanks for reporting! Indeed, Linux and macOS builds are untested and this is using Unity 2020 Alpha. Is it pink all over? Or how does it look way different?
no, only the lighting is affected. its really glitchy and often its unclear if ive reached the exit or another dead end. i might record a video of it if i can
That is just clever! :D Get a solid camera on that and you could do a lot with that concept! :D Great job!
Nice Idea.
I can barely control the character because the camera movement was a bit weird. A good concept and a lot of effort i can see! Keep going!
Thanks for playing - indeed the camera controls are a pain. I couldn't figure out how to adjust them. I asked on the Unity forum how to handle the new standard assets now. Hopefully they can help. :)
lol, I have no idea which level that is :D Keep going forward?
Sorry again for the horrible camera controls :|
I think if you adjust AO to your camera with unity post-process (or something like that) helps Readability of your 3d environment with emphasis on the edges.
It's not from your camera control.
Before, I was here but forgot to click "Save rating". Now, I just did one minute ago.
Neat voiceovers!
Thanks! Sorry about the controls! :D
I got confused at times, partly because of the camera, but I really like the concept.
Also, extra points for the voice in your game.
Thanks! - Yeah, hopefully I'll figure out how to fix the camera one day :)
Nice work :), i liked the environment you created. The camera was strange to me, but this could be my mouse xD.
Thanks for playing - indeed the camera controls are a pain. I couldn't figure out how to adjust them. I asked on the Unity forum how to handle the new standard assets now. Hopefully they can help. :)
I love it, the mechanics are so fun, and also the main menu is unique! The camera is a little glitchy :)
Thanks for playing - indeed the camera controls are a pain. I couldn't figure out how to adjust them. I asked on the Unity forum how to handle the new standard assets now. Hopefully they can help. :)
I tried the same thing while ago and I found this temporary solution if you want to code by yourself:
https://wiki.unity3d.com/index.php/MouseOrbitImproved
Or for a quicker result and to not invent again the cold water I used this super cool free asset:
https://assetstore.unity.com/packages/3d/characters/eazy-camera-102275
Hope this help :)
Thanks for the hint! I will try out that camera!
Really like the atmosphere you created, and the mechanics clicked on my brain from the beginning, the only real flaw is the camera collision test, other than that really solid game, mate :)
Thanks! Even worse than the cam collision I thought was the cam slowness. Hopefully I'll find out how to fix it someday!